The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
BattleMech Mod for Generals adds 10 mechs into your game. These mechs are from MechWarrior like the madcat, vulture, shadowcat, uziel and a lot more.
BattleMech v2 is now in-progress. It will be converted into a Total Conversion for Generals. New sides will now be Davion, Liao, and Mercs(WolfDragoon). There will be 9 mechs for each side, plus some hidden mechs. Not unlike the 1st beta release, the new mechs now are low poly and fully textured so it would look better ingame.
Here's an update on the BattlemechMod v2 for CnC-Generals. Side selection are now Davion, Liao, and Mercenaries. MERCENARIES (WolfDragoon) - this will replace the GLA side. All 9 mechs for the mercs are now added in-game for scaling purposes (not yet animated and coded properly). Here are the mechs from left to right - MarauderII, Masakari, Awesome, Avatar, CauldronBorn, Bushwacker, Shadowcat, Chimera, and Cougar.
Visit our site at Battlemech.hg-network.com for more updates.
The BattleMech Mod will be converted into a Total Conversion for Generals. But due to my free time limitations, I cannot be a part of the TC. Instead...
2 things i don't like about this mod
1. The speed of the bots don't match the leg animations.
2. The mod isn't available for ZeroHour.
No download links, inactive. Archived.
I noticed that this mod looks a lot like Mechwarrior.
Am I wrong?
My favorite mech was Timberwolf.
the cnc side dont work
This mod sounded like it was going to be very successful in the beginning and now some person had to destroy all that..
i like the desruction
yo its already 100%
where's the download
if you still having problems, don't set it to 100%
thnxxxxx
I've already said 350 times this mod is, and had been DEAD for more than a year, and several team members moved to The Capellan Solution mod.
It says 100% complete because this was the only goal meant to achieve by the team initially. They tried again later, but that didn't end up happening.
This mod seems ok... i've never really involved myself in BattleTech or MechWarrior (Mechwarrior games are Excellent),and i kind of have the feeling that all of you guys are fans, or hardcore on the subject... but why does it say 100% Complete? I'm just curious, cuz it seems odd. and this hasnt been updated in a LONG time... is it dead?