After undergoing heavy fire, the UNSC Spartans rise once more to defeat their old enemies in a head on battle. These massive battles will bring the Halo franchise to the Battlefront engine, a combination so perfect that the players will be lifted off their seats and placed in the game. Play as Master Chief through a series of campaigns, play red vs blue, or just duel it out on the large scale battlefields that BF2 is known for. Rise in victory on a few selected custom Halo maps, and the covenant will bend to your will. Who will be the next foe?
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DISCLAIMER:HALO © Microsoft Corporation.
Battlefront: Halation was created under Microsoft's "Game Content Usage Rules" and does not use assets from HALO.
It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing HALO.
As such, it does not contribute to the official narrative of the fictional universe, if applicable.
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Quick progress report of what has been done and what is planning to be done.
-The Spartans are fully equipped with weapons models minus the dmr, Spartan laser, and saw.
-Melee combat will most likely replace the roll function.
-5 out of the 12 spartan character models are finished.
- Spartan FP animations are up and running!!
- 3 maps are in progress, one is completely finished.
-Vehicles are being planned
- Jackals and grunts will be implemented in the Spartans vs Covenant, but not Covenant Red vs Blue.
- nothing has shadows yet... :(
- Covenant side planning and weapons are in place, models are being made.
-New needler shotgun will be showcased!
-Oday game mode is being considered vs ? Suggestions?
- Space battles will not be made unless someone joins the team to do so.
- Award weapons will be added with fun weapon skins!
- HUD is being implemented
Thats everything I can think of, but stay tuned as I will probably update this more soon!
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