Hello everyone, it's been a while... Today I took a little time and wrote down everything that has happened in the last few months. =)
Here's a rough overview of what's new and finished: Menu: - new loadingscreen style - added mod pictures in the menu - new background videos (login, mainmenu) - new menu music - new loading music for all maps - new weapon symbols in kits selection Hud changes: - nametags distance changed - ttobject, player and orders visibility distance changed
New levels:
- 'paktika valley' 100% done
- 'hamidh_facility' 100% done
- 'operation_backstab' 100% done
- 'dragon_threat' 90% done
- 'khodru_dam' 100% done
Mixed, edited and added a new global ambientsound for each map.
Kodruh is a 100% infantry map. In the center of the map is a large enterable facility-building building. I modeled the navmesh by hand in 3dsmax, because the editor totally failed here :D The navmesh work very well, no crashes or bugs found. Here are the minimap and some screenshots of the fourth new map 'Khodru Dam' :
The AI is having a good time on the map :P
We also made a lot of new staticobjects for the upcoming maps =)
MariusMaximus is finalizing our new pla faction atm.
We will start our final tests as soon as marius is finished! I have two more maps I'm working on. Can't say for sure if these will make it into the v0.2.
Thats it for todays update, i hope you like what we have shown you here and you are looking forward to our upcoming 0.2 release soon!
Cheers =)
Looks sooooo nice. Ground pounding is my preferred way to play so this kind of map layout is right up my alley. Everything looks fantastic.
Impressive as always mate. It's a pleasure working with you on this project. :)
Love the progress on the mod, keep it up!
Hands up! Give that to me right now
Wow the new map looks so good!
The maps look pretty promising. Keep up the good work!
Those maps and specially the new building interiors looks amazing! Please keep em coming in future versions!