This is an German mod for The Battle for Middleearth 2 the Rise of the Witchking. This mod includes a new faction: Numenor! Here is the changelist of the 1.3 Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Towerguards Guards of the Menetarma (Mini-Hero) Structures: Farm Barracks Tower Archerrange Fortress Smith wall foundation (havent found a better english name for this XD) Herostatue Well Heros: Elros Tar Minyatur Vardamir Nólimon 2 others arent ready yet Elros Tar Minyatur Abilities: Level 3 Sword of Numenor, Damage for 3 secs 300% more Level 5 Leadership Level 10 Power of the Palantir, destroy all units arround elors Vardamir Nólimon Level 1 switch weapon Level 3 leadership Level 8 sniper, its like the last power of legolas Tar-Amandil Fear New Armour Attestor of Manwe (Spawns an eagle) Tar-Elendil Knownlegde of Vardamir Stop the horses! Dramborleg Dwarves: New Heroes: Thorin III Stonehelm Beorn Units: Dale Pikemen Dale Fighter Beastrider Abilitys:

Post news Report RSS Battle for Numenor Update, 13.5.09

You can see two reskinned structures in this update.

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Today I have a little new update for you. Because the Numenor buildings are currently using the Gondor skins and some very bad skins of mine, I have decided to reskin them. They are still using the Gondor building modells, so that you can see, that the Numenor are the ancestors of the Gondorians.

[Click on the Pictures to enlarge them]
Here is the farm, ignore the overlaying parts, you will not see them ingame.

User Posted Image

And here the archer range, the other buildings will come later.

User Posted Image

I hope you like the new skins, criticism is welcome. ;)


Turin

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OrangeNero
OrangeNero - - 6,594 comments

Schön, vor allem das licht in den fenstern gefällt mir. macht im ganzen einen etwas raueren eindruck.

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