This is a total conversion for BfME2. As I am a coder and decided not to make this mod public until I have a first Beta to show there are no new models, skins or other textures included. The first beta includes one complete faction (The Empire of Tohrnheim) with all new units (swordsmen, pikemen, shieldmen, musicians, blademasters, archers, crossbowmen, light cavalry, knights, paladins, horse archers and siege machines). This new faction replaces the MotW faction, further releases will replace all other factions and add more, they will also add new special powers and heroes, as right now I only cut the heroes and left the special powers unchanged (except for Army of the Dead, which I disabled). All units now come in bigger batallions (infantry normaly 30 units each, cavalry 15), melee units do nearly no damage to structures and fire only harms wood-based structures (and does nothing at all to walls, towers or fortresses), there is no way to destroy a base without siege... Also naval warfare...

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News (Games : Battle for Middle-earth II : Mods : Battle for Grollins : Forum : News : News) Locked
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Jun 12 2006 Anchor

I'll post the most recent news in this thread to keep you updated and I'll make a new reply everytime I add something... so yes, there will be lots of double-posts

First news to be posted: I'll stop working on this mod for a few days as Cahik asked me to help him with the AI for his Reality-mod, so I'll be busy with testing that one for the next few days and after that continue with including the Dwarves and balancing the Empire for this mod.

Edited by: Chachalon

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