I was inspired to start this mod after Barony was made open source. In that spirit, all assets used in this pack are GPL compatible, all source textures originated from opengameart.org and credits are included with the mod.

The initial scope is to replace all environmental tiles, followed by items and interface elements. Eventually I may replace the 3d models, though that will take much longer and may require updating the game engine.

Progress with current release:

  1. 80/155 tile images
  2. 0/75 sprite images
  3. 0/113 item images
  4. 0/51 system images
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Barony HD v0.1

Barony HD v0.1

Skin Pack

This release is an initial proof of concept which alters 80/150 tile textures, changing them to 1024x1024px high res from 32x32px. Source textures are...

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Xodetaetl
Xodetaetl

What I feel when looking at the screenshots:
Framapic.org

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p0ss Creator
p0ss

That is a fair comment. To some extent it is a limitation of the engine, everything is made of blacks and without normal and specular maps it all has an identical reflection and bump profile.

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Xodetaetl
Xodetaetl

I think even with normal maps and such, having HD textures on simple shapes will always look somewhat out of place. But the problem is primarily with the quality of the textures. With a lot of work, a talented artist could do something that kind of fits and looks good, but fanmade HD texture packs usually end up looking like an inconsistent patchwork of photographs with exagerated contrast and visible tiling. Making the whole thing less visually pleasing and immersive than the original textures, to me.
Which is always a bit disappointing, but I'm not saying you should trash your project, I know many people like HD textures even with their flaws and I admit it's got some charm.

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