When Apocalypse Weekend was released as the add-on for Postal 2, it added the new Boomerang Machete, Sledgehammer, and Scythe. Unfortunately, the major complaint about AW was that the "free-roam" element from Postal 2 was gone. Not only could you not roam freely in AW, but you couldn't take these new weapons back to the original Postal 2 levels, either. AWP changes all that. AWP is an enhanced version of the original Postal 2 game and combines it with the AW expansion pack weapons and levels, plus tons of extra bonuses to make the ultimate Postal 2 experience. AWP adds tons of new features to the normal Postal 2 and AW games: Use AW's weapons and gameplay in the original Postal 2 levels New custom weapons, plus weapons from the hit mods Eternal Damnation and Improved "behind the scenes" game handling to (hopefully) reduce crashes Brand-new cheats, such as unlimited dog helpers and police-hating bystanders Destroyable doors for quick shortcuts More blood, guts,...
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Talk about AW7! | Locked | |
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May 27 2006 Anchor | ||
Talk about anything AW7 here. Please obey the following guidelines. 1) No flaming other users |
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Jun 11 2006 Anchor | ||
Apart from the ED weapons, will there be any additional updates to AW7? |
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Jun 11 2006 Anchor | ||
There will be lots of bug fixes, and I'm hoping to get around to adding the rest of the bonus missions that I left out. There was going to be one bonus mission for each day, but I only did missions for Monday and Tuesday. I wanna throw in some more arcade games, too. |
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Jun 13 2006 Anchor | ||
Sounds awesome! |
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Jul 1 2006 Anchor | ||
do you think you can add unreal tortament as a arcade game maybe a pet store and a bus stop to the Apocalypse Weekend maps and visa versa(to make Apocalypse Weekend more like the original) and the power to go back to the bonus missions as arcade games in the mall when there done. ps will there be a bonus mission for messed up friday and the weekend? |
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Jul 8 2006 Anchor | ||
this patch will be awesp,e |
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