ADDITIONAL UNITS MOD - EMPIRE (AUM-EMP) 3.7 has been released
- fully save game compatible
- adjusted and enhanced several unit-to-buildings assignments of the custom AUM-EMP and ORNAMENTUM units in the campaigns
- adjusted the units limits of several custom units
- optimized the general recruitment priorities of the AI
- removed all custom and vanilla trading ships in the DARTHMOD version as it is intended for the DARTHMOD gameplay. All available warships have the trading ability in the DARTHMOD version.
If you or the AI already built custom and/or vanilla trading ships, then these ships will be kept in your current save game. But they aren't anymore available if you start a new DARTHMOD campaign.
Please read the informations, installation instructions and the changelog on my AUM-EMP thread.
Cheers
Swiss Halberdier
Thank you for all the hard work over the years, Swiss Halberdier!
Thanks a lot Sanguinius for your nice words! :-)
Ihave inserted the unpacked file into my data folder however no flag changes or any changes at all, have i done something wrong?
I guess you mean the optional graphics pack. Please re-download it and put it again into the download folder.
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bro i cant see royal constantinople inf. guards can you help me pls?
(last level barracks) (and yes i play with ottoman)