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This is a realism mod in the modern warfare warfare era. This mod aims to recreate real warfare gameplay with tactics and squads. With high-quality maps and the polygon count limit increased to 1000000 for the source engine. This mod can compete with ArmA 2. This mod aims to add all modern weapons and World War II ones if possible each with a different handling. New NPC's will be added either zombies or just soldiers. In case someone wants a zombie map or to defend a stronghold point. He can have is way against many but many types of zombies. How would you like realism if you can only kill a zombie with a headshot if a horde of zombies is running towards you? I bet you don't want the realism you asked for!

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Armed Warfare is currently recruiting coders, material artists, modelers, coders. Read here about more.

Posted by on

Since I am getting a dead end with my knowledge of the source engine I desperately need your help. This mod will be making it, but I don't want a simple mod. I want to differ it from the others.

What still needs to be done:
- Thermal Vision
- Night Vision
- Suppressive effects (when being shot at)
- Dynamic spawns for NPC's
- Dynamic spawns for items, useable objects.
- An AI Director if possible. (a simple one)
- Special infected, more types of zombies.
- More factions: Iraqi, US soldiers, German forces, whatever you can think off.

If you have made maps, models or materials for this game, send me a private message if you want to share your created work. Please include your real name, your country, and your state or province. This will be included in the credits section later on.

Veteran_gamer from SMOD Outbreak is currently thinking about joining the crew, now it is your turn.

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