ARCADIA - Rise and Fall is an utopian adventure in a scale of an epic poetry for WarCraft III - The Frozen Throne. The world has changed. Society is at its end. A large group began with the creation of artificial living conditions, which should help to prolong life. A System was created under the name "THE GRID". The system is sick and was infected by a virus. Erodes the virus, the GRID and all dependent subjects dies. You have to find a cure for the meta-level!
We're currently working on chapter II and I want to share a first WIP of the new entrance hall/inner facility + soundtrack (0 Fahrenheit by Hugget Sukker...
You're welcome to help us testing the upcoming beta of the first new chapter!
Arcadia - Rise and Fall won the 3rd Solo-Mapping-Competition on hiveworkshop.com; and is finally getting it's update!
I've just created a walkthrough. I think that was necessary. (;
The contest shall conclude on February 21. 2010, 0:00 AM.
Last but one - The Principle of Cause and Effect. Every Cause has its Effect; every Effect has its Cause.
I made another set of screenshots to supply yourself with some delicious impressions.
Prepare yourself for the fifth principle. The Principle of Rhythm.
After a long time - the fourth hermetic principle. The Principle of Polarity.
I've made some inGame-Screenshots for a better imagination of the gameplay.
Finally, the third hermetic principle. The Principle of Correspondence.
This is the second hermetic principle. The Principle of Correspondence.
This is the first hermetic principle. The Principle of Mentalism.
I'm currently working on the first temple including some hermetic principles.