Nomads have returned and this time they won the war. Good news is that a New Hypergate was found leading the Human refugees to a new sector, Antares, where they can recover and rebuild. The war for the Sirius sector is not over yet, we will return.

Report RSS What does AR add?

This article Contains what it adds on top of Freelancer

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What this MOD add to the game

New Map background
23+ New Bases with more being added as a part of the ongoing updates
38 New Systems
Plus access to all the “Nomad” single player systems
All Single player jumpholes and jumpgates open
47 New Commodities; 7 of which are Contraband items
170 player flyable ships
- The 30 original from the game
- 16 of the original capital ships
- 5 of the NPC only fighters (Juni’s Defender , Blood Dragon, CSV, Anubis, msn01 Anubis )
- 110+ new ships
Changes to all the commodities pricing to add more variety to trading
Altered Flight Physics for a more realistic feel
60 new power generators
9 new fighter engines
4 Add-on Armors, 4 Scanners and 4 Tractor Beams
50 New weapons
Higher mission payouts
More difficult missions; all NPC's use regens and their shields regen just like player shields
Speedometor shows true cruise mod speed
Raised the price cap per unit
Altered NPC spawn and dissapear ranges
New opening screen with the AE graphic
New Jump gate style for MOD added jump gates
New Trade Lane Rings for MOD added Trade Lanes

New Flying Physics

Cruise Speed set to 500

Max Credits Set to 2 Billion

ALSO

There is a plan to encourage more player participation in the universe by allowing server clans and individuals to “buy” new systems and bases. They can also spend credits on R&D and “build” new ships and weapons. Because of this not all system are yet accessible nor are all ships available.This will be done later In Updates or “patches”

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