A Victoria II mod, based on Vanilla*, tries to recreate the game in a 1700-1821 timeline. (We're also looking for new devs, more info on our discord)

Description

New update - 0.4.2 has gives extensive flavor for a few nations as well as introduces new mechanics for the player. It also has a few key bugfixes and includes reworks for some areas in game

Preview
AoE - version 0.4.2 - fixed
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Guest - - 690,728 comments

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Guest
Guest - - 690,728 comments

so should there be something other elsei clear

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MaTi5893 Author
MaTi5893 - - 227 comments

go over to our discord if the issue continues, but my best bet is to either reinstall, make sure you're vicy 3.04 patch and check if ur base game even runs

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bylex635
bylex635 - - 4 comments

Please, fix the error of not being able to select units of the army. excellent mod. Oh, and by the way, why does the screen look so blue?😅

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MaTi5893 Author
MaTi5893 - - 227 comments

I changed it, what's the issue with those armies? Everything works fine with them on our end

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Grizzly3000
Grizzly3000 - - 4 comments

Playing Kongo, I noticed sometime after 1765 most my industries became a lot less profitable or are running at a loss.
Looking at the Trade screen, I think it's down to Qing Empire flooding the market with their massive industry (not sure why they suddenly produce so much). Their Industry score is 48000.
Probably related, I noticed some African nations with small population have around 100 Industry score, which they get by subsidizing their unprofitable industry to employ many Craftsmen.

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MaTi5893 Author
MaTi5893 - - 227 comments

With the recent asia balance we more or less were able to bring asia under control industry-wise. Unfortunetly i included the option to reform out off the debuffs they get (What happened to you past 1765 you can treat as more or less china civillizing in base game). We hope to finally balance it out for good in the next patch, which will bring much needed changes to the economy (goods etc.)

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Grizzly3000
Grizzly3000 - - 4 comments

Awesome, keep up the good work.
There's probably no easy solution for minor nations packing 100+ Industry score from subsidized Craftsmen though, right?

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MaTi5893 Author
MaTi5893 - - 227 comments

Not sure tbh, we'll have to look into it a bit more, africa hasn't been exacly our top priority so far

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Guest
Guest - - 690,728 comments

always crashed after 30 minutes of gameplay is there any issue with the mod or it is just me ?

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MaTi5893 Author
MaTi5893 - - 227 comments

I think it's just you, check if ur on 3.04, if you have any more issues please report them on our discord where we can actually help

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Grizzly3000
Grizzly3000 - - 4 comments

A note on the state of economy. I am playing super-advanced Radical Kongo, with almost max Development and being always on top of Commerce and Industry tech. I have played until 1810, but noticed the following problems decades before:
- I suspect there is a massive money under-supply. My game has massive deflation going, with prices on all goods (bar 3 exceptions) floating near or at the minimum
- Half of world's production ends up in trash, since nobody cannot seem to afford to pay
- To try and cause inflation, I tried injecting a lot of money into my economy (and by extension, to try and help the world's economy) through the "money" cheat for the last half of the century, dropping taxes to 0%, subsidizing imports and maxing out all spending sliders. Most my population has Everyday Needs only slightly fulfilled, even though I produce EVERYTHING domestically.
- The exception to the massive over-supply of goods are Wool, Coffee and Tobacco (especially the last two, which would need 5x production to fulfill world's demand)

I first suspected everyone is just storing the money in their treasuries, but checking out economies of the biggest nations, only Great Britain and China are sitting on 100+ Millions Pounds.

I am not sure how the economy really works, but the solution is probably at least doubling the amount of money production. Or having money production scale a lot more in the second half of the game.

I did also just notice I have 25 million in the National Bank. Probably all from Gentry. This could be part of the issue.

Also, there's something wrong with the Navy techs. The last ship that unlocks is Commerce Raider, after that the bigger ship never unlock (checked around the map, and everybody is stuck at Commerce Raiders)

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MaTi5893 Author
MaTi5893 - - 227 comments

Glad to know, i assume the issues with the economy were more or less coused by the goods which still are yet to change. I recommand viewing the dev version of the mod if ur still are intrested in testing the economy, becouse the goods were more or less overhouled just yesterday. Stuff like dyes being the most profitable good is gone now and we hope to finally rework the economy fully in the following weeks. The dev version is available on our discord server and i if u want to post any suggestions that's where you can find all of our devs. We'll also look into the navy problem you pointed out

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MaTi5893 Author
MaTi5893 - - 227 comments

Also economy post 1770s tends to be overwhelmed by the chinese and asian goods which has been changed already for the dev version

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Grizzly3000
Grizzly3000 - - 4 comments

Awesome, looking forward to seeing the updated model.
This one was already very fun to play with.

Asian goods definitely started the market crash, and I guess the world simply ran out of money after that. Only China and GB were sitting on 100 million Pounds, everyone else was near or at 0 in their Treasury (and of course, a lot of Bankruptcies everywhere).

Last thing, is Enlightened ideology supposed to spawn or not? I saw it exists in the game-files, but it never appeared in my game.

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MaTi5893 Author
MaTi5893 - - 227 comments

Nope it isn't supposed to spawn, we're still sort of figuring out if to implement it at all

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mawi12345
mawi12345 - - 3 comments

when I hover over the "naezami jadidi" event for the ottomans the game crashes

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MaTi5893 Author
MaTi5893 - - 227 comments

This was already reported, fix for this will come out with the next update

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mawi12345
mawi12345 - - 3 comments

understandable have a nice day.

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nikolasavila06
nikolasavila06 - - 35 comments

crashes 5 secs after the game loads it crashed after creating hisotry finshed

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nikolasavila06
nikolasavila06 - - 35 comments

the ottoman flag in 1700 was Google.com empire flag 1700&hl=en&client=firefox-b-1-d&ved=2ahUKEwiL0rX-17zpAhWLOd8KHei6ALQQMygCegUIARDzAQ

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MaTi5893 Author
MaTi5893 - - 227 comments

Nope, what you shown is an naval ensign and i can't find any evidence for it being an ottoman flag in 1700, sorry

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nikolasavila06
nikolasavila06 - - 35 comments

crashed on apdating hisotry any help?

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MaTi5893 Author
MaTi5893 - - 227 comments

Either verify game cache on steam or reinstall the mod. If neither works report in our discord please so we can get further details

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nikolasavila06
nikolasavila06 - - 35 comments

i got it to work by i noticed that its crashes alot so i am wating for the next verison please

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