After the war is a mod that take place after the events of iron plague, when the last war ended. After some peace time the 5 kingdoms expanded their military in case of a future war against each other and developed many new strategies making the battles more interesting than ever. The mod aim to bring new balance to the game with new unit interactions between each other. It is now a revisited, but still close to crusade balance with many more possibilities since all units have now strengths and weaknesses against certain type of units. Many new unit types make their apparition like wood, stone, steel, demon, skeleton, etc which enhance the strategy possibilities compared to the old model with few unit types which led to very little interactions between units.
A new AI for the after the war mod to make solo/coop game vs AI more interesting! Comes now with a new boosted AI to increase the challenge!
.AFTER THE WAR AI.
Install it like any other mods.
Make sure that no other custom AI are activated.
This AI is a lightly edited version of the excellent none cheating extreme AI.
It can escort its builders, attack with medium to big sized armies, know how to deal with heavy defended base and will try to build the most efficient units for the job.
■ Added the bombard galleon to the unit list.
■ Aramon AI should build a little bit more boats and pegasus.
■ Updated the AI for it to use all the new units.
■ added a new difficulty with cheating boosted AI for extra challenge.
■ It will build a bit more siege units than usual.
■ It will now use the cloaking ability of some units.
Made by WhiteHammer.
Edited by AKO for the after the war mod.