It will be a real challenge for you :) Prepare for battle My Lord !
It will be a real challenge for you :) Have a good game Warlords !
This mod Improves the AI.
New AI Characters
I have added 4 more brand new AI opponents Xia,Chu State,Hōjō clan and Kereid with new economy, army and castles :)
Kereid - In the mid- to late 12th century, the Kereids were the dominant force in Central Mongolia, and after 1162 many important Mongol clans belonged to them. As a result, the influence of this tribe became the most important factor in Temujin's rise to power.
Hōjō clan - (Japanese: 北条氏, Hepburn: Hōjō-shi) was a Japanese samurai family who controlled the hereditary title of shikken (regent) of the Kamakura shogunate between 1203 and 1333.
Xia -The first dynasty in traditional Chinese historiography. According to tradition, the Xia dynasty was founded by the legendary Yu the Great after Shun, the last of the Five Emperors, handed over the throne to him. In traditional historiography, the Xia dynasty was later succeeded by the Shang dynasty.
Chu state - Chu was a Zhou dynasty vassal state. Their first ruler was King Wu of Chu in the early 8th century BCE. Chu was located in the south of the Zhou heartland. At the end of the Warring States period it was destroyed by the Qin in 223 BCE during the Qin's wars of unification.
Armies and Sieges
AI Lords hire more advanced sets of units. Now All AI Lords hire new units that they have never hired before. I tried to keep a balance so as not to ruin the unique character of the AI Lords.
The speed of AI troop recruitment has been increased to the maximum. Now the AI hires troops very quickly but each AI attacks after a certain time determined by its character.
AI makes huge armies to destroy the enemy.
Some AI now uses Fire ox unit, watch out :)
Also adjusted the percentage of different units and siege weapons in AI armies.
Also, all AI has tweaked set of siege weapons I also made adjustments not to ruin the unique character of the AI.
Defense
I forced the AI to build more defenses and now the AI uses all types to the max. This makes it harder to siege an AI Castle.
Economy
AI has improved economy. But at the moment unfortunately this function is not very deeply developed because the economy of the AI is based on the characters of the AI and the characters of the AI are hard-coded :(
I'm trying to find a way out of this problem.
I forced AI to build different resource buildings and temples.
Adjusted the Fear Factor to improve the economy but also tried to keep the balance and character of the AI.
AI get a certain amount of Gold once every 1 minute. Not all AIs get gold and not a lot, but at least it is an additional way to improve the economy of the AI.
Warlords
Warlords are also improved they have better defense and can send large armies at the player's request. Warlords can now really turn the tide of war. Also now Warlords can't be captured so quickly from the start.
Gameplay
The camera has been tweaked a bit and now you can increase the zoom a bit more to observe a larger area.
Bugs
Because of the large armies AI, can freeze the game at high speeds. Also, the higher the troop limit, the higher the load on the PC.
Some buildings have no entrance and peasants cannot enter them. This is a bug of the original Stronghold Warlord. In this game AI builds a castle only hard programmed form and change it can not yet. The AI chooses one of several types of castles so that to build it correctly on the given terrain, the more territory available to the AI, the larger and the AI Castle. Buildings AI builds randomly in the Castle and outside of it from because of this. in some buildings and is not possible to get into as the entrance may be blocked by another building.
AI can destroy its troops with its siege weapons in Siege.
The character descriptions go beyond the game's interface.
Disconnected in Multiplayer games is also a bug of the original Stronghold Warlord.
Installation
Installation of the mod and answer to some questions is here
Installation and answer to questions
Change log and progress of work on the mod
P.s If you have experience modding Stronghold Warlord I will be very happy any help from you to help. Please report bugs and strange in AI behavior I will try to fix them as quickly as possible.
On a separate note, I would like to thank Chriskraft9 for his help in creating the mod.