The time has come. The darkness have arrived, this is probably the darkest place on earth. No other investigator have never even got close to investigate this place. Poveglia Island in Venice, a place known as "Italy's Darkest Haunt" forbidden to locals and tourists.

Post news Report RSS A little information about this mod.

I just wanted to explain a little about were i'm going with this mod. I got the idea when I saw on TV about people who go around to various haunted buildings and trying to capture ghosts on cameras. They can be really scary sometimes.

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I just wanted to explain a little about were i'm going with this mod. I got the idea
when I saw on TV about people who go around to various haunted buildings and trying to
capture ghosts on cameras. They can be really scary sometimes.

And then I also thought of Fatal Frame also known as Project Zero. Which seems to be a
really scary game. I have only seen my friend play it, and they used cameras to protect
themselves from supernatural phenomena. I really need to buy the game soon.
Anyway, In my mod you're a young amateur ghost hunter, he is a bit of a loner who always
has worked with himself. After many investigations of haunted buildings, he has not even
catch a dustcorn on image so that he can lie and say it's a orb.

He decides to go for the real deal, that he has read and heard so much about but which are
prohibited to the public.
So he packs his equipment and book a flight to Venice. When he tries to talk to the locals
about povegelia they only stir at him don't even open their mouths, 2 days later he
succeeds in bribing a local fisherman for a big sum of money to drop him on the island.

The fisherman tell him to come to harbor next morning...

Poveglia Island, off the coast of Venice, Italy, is one of the world's darkest epicenters. According to legend, the island was formed from the ashes of burned plague victims, criminals and mental patients who were exiled there.

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jjawinte
jjawinte - - 5,067 comments

That's exactly what I first look for when I check out a mod - the story. Your taking the most successful approach to developing a good mod; starting out with a solid story concept to build and expand on.

Bravo and well written !

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