Spud Dastardly presents the biggest Master of Orion: Conquer the Stars mod in the galaxy! This mod is massive overhaul of the gameplay experience. It's effectively a full expansion pack for the game. It includes a total rebalance of every aspect of gameplay, new technologies, improved AI, and much more.
This small update just contains some minor text and icon fixes.
This version is for use with 5X v5.4 or 5.4.1 and UCP v6.4 or later.
This is the main version of the mod including everything.
This variant of the ALL AI + 5X Galaxies mod doesn't spawn any wormholes on any galaxy types.
Includes latest 5X galaxy settings and a couple other minor balance tweaks.
Contains custom 2D assets for 5X and DSMP. You must follow the included install instructions as it is not installed like other mods. Load after other...
This mod splits the tech tree into 8 branches: Construction, Power, Sociology, Chemistry, Computers, Biology, Fields, and Physics. Each tech is reclassified...
Balance fine tuning and some new race perks taking advantage of UCP 6.4 features (requires 5XCPC)
This version is for use with 5X v5.3 and UCP v6.3 or later.
Last planned 5X update. See details in the description.
Inferno transformation now buildable on volcanic/barren (no longer terran). Also the tech victory buildings must now be built on Orion.
Fix for Trilarians, they now get their engineering start tech as intended, and more even GMF share progression from 2 to 9 players.
Required when using 5X with WhatIsSol's Unofficial Code Patch. Load in the order 5X, UCP, 5XCPC.
v5.1.1 Fixes Gnolam and Trilarian race point disparity from 5.1 and gives adaptive to Sakkra instead.