I'm happy to announce the development and upcoming release of Version 1.9 of 5thLegacy.
This new update will hopefully be finished in a couple of months, barring any delays. It will be the first update since Augusto's departure from the project and will see most of its work being done on the standard or classic version of 5thLegacy. The Expanded version will only be receiving some minor fixes and balance changes and will no longer be in active development.
Skirmishers in action
Version 1.9 will be introducing many changes to fix bugs and improve the gameplay balance in several areas. With this new version, the work rate of Villagers will be increasing by about 12% on average, making it similar to the original gather rates. Because Villagers will be working faster, Aging up will also cost more resources (only +100 food for the Copper and Bronze Ages). A couple of new units will be added, including the Improved Slinger and the new Skirmisher unit-line (4 units altogether). Joining the new units will also be a handful of new civilizations, including the Armenians, Yuezhi, and Lydians. A few more civilizations are being considered, but are not confirmed yet.
The new Copper Age cost
This update will be focusing on bringing the computer players, or AI, up-to-date by overhauling every strategy that they use (water strategies are planned, but may not be finished for the initial release). These new strategies will better utilize the 75 population limit and will have better unit variety and different strategy types (the computer players can Age-rush now). All civilizations will be receiving balancing changes and additional information will be included in the Civ Cards to reveal the "hidden" work rate modifiers. The balancing between units is also being closely watched and tested to provide the strongest and most competitive balance 5thLegacy has yet seen. Version 1.9 will also mark the 6th Year Anniversary of 5thLegacy first release, so I'm excited to see you all there.