The 4x4 Evolution Revival Project, is a project dedicated to the modification, maintenance, and continued support of the 4x4 Evolution series of games. 4x4 Evolution was among the most open racing games ever released, with a Gran Turismo style career mode, online multiplayer, licensed trucks, a track editor, and open support for custom trucks/files out of the box. Among the restoration of online service to the game, it also provides many updates/fixes to the game. While adding some support for it's predecessor Monster Truck Madness.

Post news Report RSS 4x4EvoR Patch 009 Released!

The release of patch 009 marks an important occasion, initial support for Monster Truck Madness 2 trucks, new race teams, new parts, new trucks, new tracks, and more. Check it out, make suggestions, once this patch is at a stable point work will start on the Dreamcast version.

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The release of patch 009 marks an important occasion, initial support for Monster Truck Madness 2 trucks, new race teams, new parts, new trucks, new tracks, and more. Check it out, make suggestions, once this patch is at a stable point work will start on the Dreamcast version. Check out the changes below!

There is still a lot of work ahead, and don't forget the 14th anniversary celebration online meet. The fun starts on 1 November @ 8PM EST!

Changelog:
-CONTENT: Added all missing trucks from GC version.
-CONTENT: Added all missing tracks from GC version.
-CONTENT: Added stock MTM2 trucks.
-FIX: High res texture support for truck SMF files fixed. (256 to 2048)
-FIX: Certain language variables causing crash, defaults to english should this happen.
-GAMEPLAY: New Part, 4-Wheel Steering (NOTE: NO INDICATOR PRESS 5 TO ACTIVATE WHEN INSTALLED, ALL MTM2 TRUCKS HAVE THIS INSTALLED)
-GAMEPLAY: New part, 4-Link Suspension increases articulation
-GAMEPLAY: Engine drowning disabled on Evo1 and earlier tracks
-GAMEPLAY: Two new teams added! (Thanks to Nero666 for the artwork/backstory)
-GAMEPLAY: MTM2 Truck Support Implemented!
-GAMEPLAY: REVOPOD.INI added for managing new content easily.
-VISUAL: Multi-textured BIN support added. (256x256 textures only)
-UI 3-D Logo implemented added (Thanks to nfsgeeeek for the model!)
-UI: Key assignment screen mostly fixed. (Column 2 doesn't scroll still)
-UI: Added in game credits menus for the Revival Project
-UI: Optimization, disabled un-needed menus texture
-UI: New menus overlay for future planned updates
-UI: Added truck class - "Monster Truck Madness"
-OTHER: POD Limit bumped up to 200

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