Yet another wonderful minor patch, fixes some suspension rendering bugs, bumps up some limits, removes the hated legacy dirt option, sound fixes, and more!
Yet another wonderful minor patch, fixes some suspension rendering bugs, bumps up some limits, removes the hated legacy dirt option, sound fixes, and more! Check out the changelog below:
Patch 009B (Current)
-FIX: Reduced induction noise by 78%
-FIX: Fixed bug with race super/turbochargers not changing induction type
-FIX: Set race xfer case to 1:4 ratio
-FIX: Fixed 4-link suspension bug with independent suspension
-FIX: Bumped up theoretical model/vertex limits (Future proofing)
-FIX: Bumped up simple model parts limit for MTM2 trucks (was 100, now 200)
-GAMEPLAY: Applied NKA_Leo's engine/gearbox settings for MTM2 trucks for evaluation.
-REMOVAL: Legacy dirt removed
-FIX: Added poorly done Framerate restrictor to main menus. Should fix heat issues on high-end hardware without. (Should work, in theory)
Patch 009A
-FIX: Added missing file MetalCR2.OPA
-FIX: Added missing textures from GameCube
PATCH 009 (Initial)
-CONTENT: Added all missing trucks from GC version.
-CONTENT: Added all missing tracks from GC version.
-CONTENT: Added stock MTM2 trucks.
-FIX: High res texture support for truck SMF files fixed. (256 to 2048)
-FIX: Certain language variables causing crash, defaults to english should this happen.
-GAMEPLAY: New Part, 4-Wheel Steering (NOTE: NO INDICATOR PRESS 5 TO ACTIVATE WHEN INSTALLED, ALL MTM2 TRUCKS HAVE THIS INSTALLED)
-GAMEPLAY: New part, 4-Link Suspension increases articulation-GAMEPLAY: Engine drowning disabled on Evo1 and earlier tracks
-GAMEPLAY: Two new teams added! (Thanks to Nero666 for the artwork/backstory)
-GAMEPLAY: MTM2 Truck Support Implemented!
-GAMEPLAY: REVOPOD.INI added for managing new content easily.
-VISUAL: Multi-textured BIN support added. (256x256 textures only)
-VISUAL: Multi-textured SMF support added, IN THEORY. (256 to 1024)
-UI 3-D Logo implemented added (Thanks to nfsgeeeek for the model!)
-UI: Key assignment screen mostly fixed. (Column 2 doesn't scroll still)
-UI: Added in game credits menus for the Revival Project
-UI: Optimization, disabled un-needed menus texture
-UI: New menus overlay for future planned updates
-UI: Added truck class - "Monster Truck Madness"
-OTHER: POD Limit bumped up to 200
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