2142: The last battle for earth will feature new gameplay based around 2142's award winning playstyle, aswell as a classic C&C Base building game mode. Features will include customisation of your troops as they gain experience (just like in 2142), rewarding the player for using squads, a unique take on merging 2142 gameplay in to an RTS including Titan Mode. The mod will be story driven and feature an original campaign featuring at least 10 missions for each side. The story will feature immersive cinematics shot within Battlefield: 2142.

Post news Report RSS Some progress

The mod moves forward, slowly but surley. This update: transportation from the air and on the ground.

Posted by on

Well here's the EU Groundhog APC, it's ingame but without weapons at the moment, I get the feeling coding in it's massive array of weaponry will be tricky.



The Shepard is finished Art wise, coding is underway, the shepard will allow units to drop pod out of it for rapid deployment.


Well that''s all for now, we could really use an extra hand or two around here so if you know anyone at all who can help, send us a PM, leave a comment, or drop us an email.

-Jackson

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Iron_Golem
Iron_Golem - - 111 comments

I cant help but i can offer compliments. The Ground hot looks good but its a lot lower and wider in bf 2142. Both look great, good luck with the code.

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FireSource
FireSource - - 14 comments

i remade the apc and i think the apc is indeed lower but infact even narrower, and i've redone the wheels too :) thanks for the comment

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WaldJunky123
WaldJunky123 - - 20 comments

Guys?! I give your a tipp look for the Mod Cold War crisis ther more SKinners ,Mappers etc for you there. okay?

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Jackseno Author
Jackseno - - 71 comments

I think they'll want to keep all their assets with their team for as long as possible, they'll need all the help they can get up untill release.

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Godwin
Godwin - - 291 comments

It's an RTS, you're not meant to give your units all the weapons they "should" have, just what they need to give each faction sufficient variety and force the player to make sound tactical judgment.
And just a tip, for news posts you may want to render your completed models to a better standard, I can tell a lot of the detail in your texture is being lost there.

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FireSource
FireSource - - 14 comments

wait, what is your point, do you think the apc shouldnt have weapons or do i miss something ? we just plan to put 2142 in rts form, that means evry unit (and -if you like it or not- evry weapon) to give a wide variety, and plan to make it as balanced as possible so people can have their own strategies and favourite weapons.

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Benjin
Benjin - - 1,194 comments

The new vehicles look FAN-*******-TASTIC!! Brilliant!

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