Well here's the EU Groundhog APC, it's ingame but without weapons at the moment, I get the feeling coding in it's massive array of weaponry will be tricky.
The Shepard is finished Art wise, coding is underway, the shepard will allow units to drop pod out of it for rapid deployment.
Well that''s all for now, we could really use an extra hand or two around here so if you know anyone at all who can help, send us a PM, leave a comment, or drop us an email.
-Jackson
I cant help but i can offer compliments. The Ground hot looks good but its a lot lower and wider in bf 2142. Both look great, good luck with the code.
i remade the apc and i think the apc is indeed lower but infact even narrower, and i've redone the wheels too :) thanks for the comment
Guys?! I give your a tipp look for the Mod Cold War crisis ther more SKinners ,Mappers etc for you there. okay?
I think they'll want to keep all their assets with their team for as long as possible, they'll need all the help they can get up untill release.
It's an RTS, you're not meant to give your units all the weapons they "should" have, just what they need to give each faction sufficient variety and force the player to make sound tactical judgment.
And just a tip, for news posts you may want to render your completed models to a better standard, I can tell a lot of the detail in your texture is being lost there.
wait, what is your point, do you think the apc shouldnt have weapons or do i miss something ? we just plan to put 2142 in rts form, that means evry unit (and -if you like it or not- evry weapon) to give a wide variety, and plan to make it as balanced as possible so people can have their own strategies and favourite weapons.
The new vehicles look FAN-*******-TASTIC!! Brilliant!