Check the description for more information about changes since the last moddb version. Check our discord for more information, MODDB is weakly maintained, our efforts are in the discord & steam page
- Version 2.1.2 - Replaced loading screens (editado)
- Version 2.1.2b (27 December) - Changed loading interface - Changed loading tips/quotes Version 2.1.2c (23 January) - Changed main menu - Minor fixes (editado)
- Version 2.2.0 - Thinned province map from +12k to 5.6k provinces - Reworked region map - Reworked area map - Added tree and rock layers to the game - Finished main menu interface (ABW icon)
- Version 2.2.1 - Setup: Added (not yet displayed, but it's in the game) province data from external datasets: Temperature, elevation, rainfall, number of frosts, area, map coordinates x&y, earth coordinates latitude&longitude - Gameplay: Fixed straits bug and added ~60 straits to the game - Graphics: Added winter harshness effect (with snow, like in vanilla) to provinces according to temperature and freezes over the year datasets - Map: Instead of a massive impassable we have ~50, with proper naming and all. As a result, the outline of hundreds of provinces that bordered impassable land is displaying properly now. - Map: Visually improved hundreds of provinces, most of them near impassables. Specially true in and around the Alps - Heightmap: Used a portion of very high res heightmap (srtm) to improve adriatic islands shape as good as the map resolution allows, suggestion from the angry guy. Slightly changed the island of venice to match province map. - Heightmap: Applied exponential scaling to heights, map should feel flatter and better overall, suggestion from @skep - Defines: The flatmap only appears visible on the last zoomstep now - Defines: Sea level lowered (editado)
- Version 2.2.2 - Added the following religions: Nestorianism, Zoroastrianism, 3 buddhist branches, Hinduism, Jainism, Judaism, Animism, Shamanism and then pagan specific ones: Andean (inca), Maya, Nahuatl (aztec), Midewin (north east america), Ancient Egyptian, Ancestralism (near madagascar), Germania, Slavic, Celtic, Kamuy (ainu), Alcheringa (the dreaming, australia). - Removed coptic religion - Added 3 impassables to Australia, not finished (editado)
- Version 2.2.2b - Added new flowmap but not installed, work in progress. - Australia's impassables should be fine now - Bugfixing
- Version 2.2.3 - Made brand new fog of war without clouds, clean eu4/ck2 style. Integrated into ABW and made as separate mod aswell (It should also improve performance, even more so thanks to stopping the moving cloud effect i got from agamidae's static cloud) - Made brand new watercolor map - Added water foam near beaches - Capital star mod by phoenix integrated - Flat map movement arrow texture changed - Slight improvements to water flow - Visual improvement to croatian islands & aral sea (i think i got it this time. It was difficult without map editor fully functional) - Small change to venice - Bug: Ships under water (editado)
- Version 2.2.3b - Increased number of families, number of characters, number of mercenaries
- Version 2.2.3c - Map textures update thanks to @ The Inspector (editado)
- Version 2.2.3d - Added extreme zoom level - Changed flatmap transition speed - Changed cloud texture Version 2.2.3e - Improved map modes visual and clarity. Only mapmode left is the Atlas Mapmode since I got a person working on making one from scratch - Removed trees temporarily Version 2.2.3f - Using ck3 font shader Version 2.2.3g - Reenabled trees - Map names will now be displayed in front of rock and tree objects Version 2.2.3h - Reintroduced setup's diplomacy