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Comment History
Zzzmithy
Zzzmithy - - 4 comments @ No Toolkit Requirement for Vices (3 Versions)

This feels like it'd be a good alternative.

Good karma+1 vote
Zzzmithy
Zzzmithy - - 4 comments @ Less Items 3.1 for Anomaly 1.5.1 Final

So I guess follow-up question is what repair items are still in the game and how can you get them? Looking at the files it seems some are still available from boxes and crates, but they're removed from most stashes and trader inventories.
Does the mod just assume you won't maintain items in the field at all?

Good karma+1 vote
Zzzmithy
Zzzmithy - - 4 comments @ Less Items 3.1 for Anomaly 1.5.1 Final

Found the problem: In the mod, the folder structure is
gamedata\configs\trade
But it should be
gamedata\configs\items\trade
If you just go into the mod folder and drag and drop the "trade" folder straight into the "items" folder, it should work fine.

Good karma+2 votes
Zzzmithy
Zzzmithy - - 4 comments @ Less Items 3.1 for Anomaly 1.5.1 Final

I'm trying the mod out, and while it's definitely enabled (I start with a headlamp, stashes seem very changed), it doesn't affect traders.
Here's me visiting Sidrovich right after starting a new game: I.imgur.com

Again, you can tell the mod's on because I've got the headlamp. But I'm sure he's not supposed to be selling all those things.
I've double checked to make sure the configs/trade folder is there, I tried turning off every mod except this one because I thought Trader Overhaul might be messing with it, I even tried not using mod organizer and dropping the folders directly into the proper directories. In every case, the rest of the mod seems to work, but traders are still selling everything they normally do.

Good karma+1 vote