The news will be ASAP.
The next step will be support BSP version 46 (Quake 3) but I will try includes HL entity functions (entity is glasses, doors...). I also deleting from code support BSP version 29 and Quake MDL.
Tomorrow I will write a news about specification of the engine.
MDL progress:
MDL version 6 = Quake 1 models
MDL version 10 = Half-Life 1 (and CS 1.5, DoD) models
MDL version 14 = Counter-Strike 1.6 models
At the moment, I making 'MDL version 10' support that models are support skeleton.
Zabusiaaa
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