Hi everyone, new update!
This one contains a couple of tweaks and features that were requested and some that I thought would be nice as well.
Changes v1.3.0:
- Added Blur Shader when activating bullet time
- Added Music volume decrease during bullet time
- Bullet time can now be activated throught console command (mostly for dev purposes)
- Changed min adrenaline duration slider from 15 secs to 5 secs (default is still 15 secs)
- Added 0 (full freeze) and 1 (normal time) to time multipliers
- Added option to hide console message when activating bullet time
- Replaced ‘midair’ with ‘shootdodge’, also added a new key bind specifically for that (enables bullet + jumps, also time goes way slower). Default is 'V'.
- Added Max Payne 3, F.E.A.R and GTA V bullet time SFX (can be changed in options, Max Payne 3 is now the default one)
- Minor fix with sand clock being too big when uiscale value was too high
- Tweaked default shootdodge (midair) multipliers
Here is a little video showcasing shootdodge:
Xortts
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