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Comment History  (0 - 30 of 45)
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Can't wait to see it up.

Good karma+1 vote
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Yeah, I was like wondering, "Where did those buttons go that are usually at the header", but then I remembered what you said. XD

Good karma+1 vote
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Nice! Lets see what the music sounds like! XD

Good karma+1 vote
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Nice photoshop skills. Keep practicing! XD

Good karma0 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Yeah, I got my end of year exams next week... what a bummer. But I'm usually a good student so I should be sweet, XD

Good karma0 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

What an awesome 14 year old! XD

Good karma0 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Has Soviet had their teching up improved? They get their tier 2 teching up moved from Super Reactor to Radar Dome? Isn't this OP as getting a radar dome is probably one of those structures that can be built very early after a power structure has been built. EA put tier 2 on the Super Reactor for a reason - I hope you guys can see that and have a good reason for moving it to the radar dome.

Is Vikestart really 14 years old?! WTH? LOL!

Good karma0 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Will you post a 'change' list on existing structures/units just like patch notes from EA, when the mod is nearly finish? That would be appreciated! =D

Keep up the great work!

Good karma0 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Will existing building/units stats in RA3 currently still remain the same as of RA3 Patch 1.12 and will the Uprising units have the same stats when being added into RA3?

Good karma0 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Opps, typo - thanks for that! XD

Good karma+1 vote
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

What are you talking about? The post that I above was because I was confused on some of the stats on some of units and buildings that are already up. Like one site says this about the buildings/units but then this other site says something totally different. =(

Master_oli-p - don't think I'm trying to own this mod. I don't even what to. I just giving suggestions and I didn't downright said the work in this mod so far was crap, I have posted alot of good comments on the other sections you know, everyone has a different opinion and they are entitled to it. Don't come out here just to bash me, I'm asking questions just to see what kinda mod this will be as all the other mods that are out there aren't that great.

And you know what? This mod is great so far. Its awesome and I do admire all the hardwork that is going into it. I know its hardwork and its not easy. Probably the hard is starting to get to ya and your just taking the **** out on me. =(

There should really be a site that has all the information on this Resurrection mod, just to end this confusion.

Good karma+1 vote
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Ok, this will be interesting. Finally each side will be totally unique. RA3 fractions weren't that diverse - they basically had a template for each fractions but each building and units just looked different.

Good karma+2 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Just some list of myths and suggestions to be cleared out about so not to cause confusion and misinformation:

1) I have seen that the Psychic tower only takes 25 power - shouldn't it be 75? I'm guessing it increases by the amount of units that are controlled, if this is the case then I understand. XD

2) Does the Psychic tower control five units? I have seen this on Trak888 3D Portfolio (awesome portfolio by the way Trak888!) but then I have seen Vikestart quote:

“I have decided that when this tower has been built it can only mind control one tier 1 unit. You can upgrade it to control two units up to tier 2 and then upgrade it to control three units up to tier 3.”

3) For balance purposes, Genetic Mutator should only be able to mutate infantry - not stun vehicles; like the Genetic Mutator in Yuri's Revenge. Yuri already has now two assaulting Superweapons and it would be a bit OP if Genetic Mutator did two things.

4) Yuri's Explorer has an AA gun? Prospector and Sputnik don't have one so... =(

5) The Gattling tank should have a cooldown offline time after activating its second ability. The gattling cannon on that tank would of overheated and exploded by now at that speed! =D LOL

6) Wouldn't the Weather Control Device would of been better? No offense, but the mesh for the Spectrum Devastator doesn't look badass enough to look like an actual dangerous weapon. Perhaps make it look like a pentagon shape with the laser beam pointy thing in the middle. And add spectrum cannons around it? The SW itself is original and cool but its just the design that's bugging me...

7) I have noted on the Blast Turret section that the size is worrying, I think Trak888 knows about it.

Here is a list of suggestions to see if anything needs changing. Hope its valuable feedback. There will be more lists like these just to challenge you guys to make sure everything is inorder and covered. XD

Thanks for you efforts.

Good karma0 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Is there a site that has all the units and buildings of Allied, Soviet, Empire and Yuri for the Resurrection mod? I would like to see their stats to see if I can provide any suggestions...

Good karma+1 vote
Xing
Xing - - 45 comments @ October 19th, 2009

Will Allies get the Chrono Miner back? This would be awesome.

Good karma+2 votes
Xing
Xing - - 45 comments @ October 19th, 2009

Will the ore system will give alot of cash in one go? Not like the slow system of ore nodes...

Good karma+1 vote
Xing
Xing - - 45 comments @ Spectrum Devistator Facility [CLOSED]

Why do some buildings for the Allies have a futuretech logo on it? I thought it these belonged to the Allies...

Good karma+1 vote
Xing
Xing - - 45 comments @ Prism Tank

What's 'Poly count'. Someone please explain the fuss about this term. =)

Good karma+1 vote
Xing
Xing - - 45 comments @ October 25th, 2009

Thanks for the update. Due to the nature of it having garrisons around it, wouldn't this structure be pretty big in size for a base defense?

Good karma+1 vote
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

First of all, I am not trying to tell you guys what to do and trying to 'own' the mod wasn't an idea I have even thought of anyway, I trust you guys to do the mod well.

I never said that Yuriko's was Yuri's daughter - I just noted out their names, that's all.

What I was trying to say is that Psionic Shield has already been thought of and it would be boring if Yuri had that ability. I am just giving suggestions that you guys should change his secondary ability to a completely new one OR are you trying to say that Yuri must have Psionic shield as his secondary ability inorder for the connection to be clear in the story?

If that's the case, I understand and I'm sorry about the big fuss caused. Looking forward to the story though, might be interesting having connection between Psychic Legion and EoRTS. XD

Good karma+1 vote
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

But you still gotta say that Yuri's secondary ability is just ripping off from Yuriko's Psionic shield in Uprising - not really creative this way...

I appreciate all of the hardwork you guys have done for this mod, really! Meshes look great and exactly like if they were in YR and you guys are bring back RA2 Ore Resource system; I really hated 'ore nodes' - they looked dorky, why would there be containers of ore already digged out for you?

Please rethink of another unique creative secondary ability Yuri Prime can have! =)

Good karma+1 vote
Xing
Xing - - 45 comments @ October 25th, 2009

Will this structure take power?

Good karma+1 vote
Xing
Xing - - 45 comments @ Deception Tank

I agree, Lasher Tank sounds more basic.

Good karma+3 votes
Xing
Xing - - 45 comments @ Communications Center

Does Allied have their own radar structure or is it tied in with the Airfield?

Good karma+1 vote
Xing
Xing - - 45 comments @ Psychic Tower

Nice balancing there! Is this related to the amount of power the Psychic tower takes? I have seen it takes 25 power? I guessing it increases by the amount of units that are controlled. XD

Doesn't it control five units like it said on the other site? Or is this too much and you guys when back to three like in YR?

Good karma+1 vote
Xing
Xing - - 45 comments @ Major Media Update #1

Why does it has an AA gun? =( The Prospector and Sputnik doesn't has one...

Good karma+1 vote
Xing
Xing - - 45 comments @ Major Media Update #1

Is this going to OP?

Good karma+1 vote
Xing
Xing - - 45 comments @ Prism Tank

Looks great! Nice work Blackmagic333! Looks actually like the Prism tank in RA2. XD

Good karma+1 vote
Xing
Xing - - 45 comments @ October 19th, 2009

Would Allied get the Chrono Miner? This would be great.

Good karma+2 votes
Xing
Xing - - 45 comments @ Red Alert 3 Resurrection (Cancelled)

Yuriko's name is not related to Yuri's name. Please prove me wrong. Yuriko is a legitimate Japanese name and Yuri is a legitimate Russian name also.

Can I please have statement or link from EA themselves confirming that Psychic and Psionic is related?

Thanks!

Good karma0 votes