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Comment History
WhirlwindBZ2
WhirlwindBZ2 - - 5 comments @ QF2 - Essence to a Thief - Battlezone II

Are you going to do a patch? If so I'd be happy to work with you as a tester or a bug chaser or something. I even have some coding skill.

I am able to play rest of the game though I think with the bzwinner cheat.

Thanks for the help btw and again, very cool mod. You rock!

Good karma+1 vote
WhirlwindBZ2
WhirlwindBZ2 - - 5 comments @ QF2 - Essence to a Thief - Battlezone II

It deletes some of the blue team vehicles also. For example the scavengers at the scrap vein to the north of village 1 dissappeared also. I don't see any enemy drones either.

The delete rate is only a few vehicles a second, average.

I can see them disappearing from my command bar one by one.

I stuck around for about 20-30 minutes to see if it would evenutally end (like maybe my PC just takes a long time to do the end of mission work . . .

But it just went on indefinitely.

Finally I just used the suggested game.cheat bzwinner to skip the level.

I was basically at the end right?

The blue team leader never built his outpost and the drop ships never flew to it. I don't know if that is actually supposed to happen or not. . .

Still, a really cool mod. Thanks for making it.

I have a single core CPU 3.2 GHz and this runs pretty nicely.

Good karma+1 vote
WhirlwindBZ2
WhirlwindBZ2 - - 5 comments @ QF2 - Essence to a Thief - Battlezone II

New info. I got out of my vehicle after the APCs entered the drop ship. This time no mission failed. But it deleted the ship I got out of and all my other ships one by one till they were all gone.

At that point I had no ship to drive or command. All APC were gone. The dropships still stuck in their take-off loop. Although I did see the doors close on the drop ship bays.

The game doesn't end though it just goes on with nothing for me to do or drive.

Good karma+1 vote
WhirlwindBZ2
WhirlwindBZ2 - - 5 comments @ QF2 - Essence to a Thief - Battlezone II

The drop ship take-off animation seems to loop even from the start of the game.

It gives me 12 APCs actually.

The remaining APCs all disappear a little bit after one or more enter the drop ship. I think some of my other units are disappearing also. At that point it almost instantly feezes for 2-3 seconds and gives me a failed mission.

I run 1.3.6.5.

I was not driving an APC but I might have to try that though.

I was driving my original vehicle from the very begining of the mision.

I have G66 and VSR 5.0 in there too but they keep to themselves mostly I think.

Good karma+1 vote
WhirlwindBZ2
WhirlwindBZ2 - - 5 comments @ QF2 - Essence to a Thief - Battlezone II

Hello. Awesome mod! In fact I think it is the best mod I have tried so far. Very fun and way more than I expected. So cool to play BZ2 this way.

I have one problem though. I can't complete the "Invasion Day" mission.

Every time it says "Failed - You have perished on the battlefield" yet I am alive of coarse and my APCs are still alive and basically all of my units are still alive. . .

Failure is always triggered very shortly after the first APC makes it to the dropship. Once I even watched the APC drive into the drop ship
then the doors closed and immediately the mission failed out.

Usually there is a verbal message that the first APC has made it.

He says "There's one APC" or something then the other guy says "ok, now keep going" but right after that it fails the mission.

One strategy I tried was to eliminate all red on the map before the first APC gets full.

I even found four of the locations on the map where the drones were spawning out of the ground without drone factories and sat some fighting units their to plug the hole.

I did not use file saves in case that was the issue.

I also experimented with leaving units in their original groups.

Any idea what could be wrong?

What would be the fail condition I am not perceiving?

Good karma+1 vote