indie game dev ? what is that anyway ?? When are you indie and when not ? I love coding, what else can I say... I re-invent the wheel whenever I can, why not? It's more fun that way. I don't have a kickstarter, and I don't promise anything, all I want to do is code an get better at it, and Dungeon Colony is my dream-game-vessel for that quest. Join me!

Report RSS March Update

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It's been some days since I've posted news so let me share a bit more about what's happening in the realms of Dungeon Colony. For one, I took a break to recharge inspirational batteries. Some of this happened during GDC and there was a lot of good that came again from this year's conference: I am seriously looking into adding audio to Dungeon Colony!!

Finding Audio has been much more difficult than visual art. I have a much clearer idea in my head of how I want Dungeon Colony to look like, but when it comes to audio it's a different story. I can see several styles, but haven't focused in on the right one yet. All I know is that ambiance is super important to me. I have found a professional studio which works with AAA titles, but who also works with indies. This is all I want to share for now, since everything is in its infancy. But I'm excited =)

Of course, I found some time to code, so I continued a bit on the Beta-Road-Map-ToDo-List. I am currently working on the Level Editor. While its functional, there are soo many loose ends that I still need to fix.

At the same time, another item from the to-do list is the Campaign Map. The campaign map will allow the player to choose and play levels or side quests. The art for the map is almost done and it looks great. I will write a post in the coming days and show the final version of the map, so stay tuned...

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