I am currently the leader of the {-SDW-} Clan, a head storywriter of the 1187 modification, Mercenary Concept Designer, and a Voice Actor for 1187. 1187 has progressed very much in the last few months, and I am proud of our accomplishments. Looking back I can say that this mod is completely worth the time and effort needed to pull it off. I'm looking forward to what else we can accomplish.

Report RSS 1187 Development Blog #4

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It's that time AGAIN? Groan...

That aside, here comes your monthly dose of 1187 news: Straight from the Team Member-ness of Visorak himself!

  • As you all can probably tell, work on Map 8 and 9 has begun. I can't reveal much about them other than you're going to be in the forest and two MASSIVE battles are coming up, so be ready!
  • The Humvee and Abrams Tank are ingame, only the Abrams is slated to become an NPC controlled entity though.
  • A new class of soldier is ingame, as well as the PPC Magnum, MP5K, M4A1, Mossberg Shotgun, and our custom Glock.
  • We're working on custom ammo pickups for all the weapons.
  • A new helicopter is in the works.
  • My character is being introduced in Map 8 (Woo!).
  • The new Burster is in game, but I cant give out ANY info on it yet =P.
  • Progress is pretty heavy, and were definitely gonna have more to show soon!
  • Zombies now dont break their standing animation when shot, and cant be harmed until they complete the animation.
  • There's now a training map for all the new features in 1187! Its pretty awesome and seamless.
  • 1187 now has 95% more Badass in it!*

***The 1187 Team is not responsible for any dissatisfaction with the Level of Badassery ingame, as it is purely a measure of opinion.

Well guys, thats my update for this month! Not as much as last month, but hey, its still awesome!

Game on, and keep watching our page!

-Vis-

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