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Comment History
valjean913
valjean913 - - 2 comments @ Caveman2Cosmos v42

Wow, great job guys! Thanks so much for the update. My feedback so far:

1) AI hugely different. They're beating me to wonders and Lifestyle tech for the first time ever.

2) Animal spawns seem way reduced, which is a bummer for me personally because I like the hunting phase.

3) Specifically on animal spawns noticed they don't appear to spawn out of a tile once it has been claimed by any civ even if later unclaimed by razing. I had a large swath of a continent I marched across and razed but the animals never returned.

4) Barbarian civs seem to evolve into NPC civs way faster and spread out much faster than before, which I assume is by design

5) The AI seems much more reluctant to trade because "we have our reasons." Now granted I was on ruthless AI but generally they'd still trade unowned resources previously. Probably that's by design, just remarking in event it wasn't.

6) Everything else seems to work awesome. Big step up, you guys are the greatest!

Good karma+1 vote
valjean913
valjean913 - - 2 comments @ Caveman2Cosmos v40

Thank you so much to the people who design C2C. I've been playing for over 20 versions and absolutely love it!

Good karma+1 vote