Hi, I'm Juanjo Barcelo. I'm a 3D enthusiast and I love the video game development. My "career" as a game developer begins in 2008 as a hobby, my first games are created with Adventure Maker a very basic "engine", but this awake my curiosity about 3D and game development. I'm currently the founder of Luminy Studios, a small indie game development studio and now remains a hobby but a little bit more serious. Primarily I'm working with Unity to develop the games and most of my 3D creations are render with this engine.
This is a brief update on the state of development and the changes we're making in the game to improve the experience.
After a long summer break is time to continue with the work, but I have some important changes in mind for the development…
We are doing some internal changes and from now Bad 2 The Bone Studio will be the unique developer of Green Mirror.
We have new social networks to follow the last news about the game!
I just want to share the current project status. As you know this game is being developed by a single person, therefore the progress is slow but constant...
This time we will see how we create the scenarios in Green Mirror and we provide them with logic.
We're glad to be able to share with you our newest teaser trailer and our estimated release date!
In this DevLog we are going to talk about lighting in Green Mirror.
Blue Moon: The Lucium Project was born from the friendship of two Icehouse Members, Simon Mesnard and Juanjo Barcelo.
Several specialized media talk about Green Mirror in their website!
The first press mention of Green Mirror thanks to Linux-Game Consortium!
New official website of Green Mirror online with all the info about the game.
A new and exciting project is being cooked in Luminy Studios’ kitchen in collaboration with Bad2TheBone Studio!
How a small JAM project becomes something bigger...
Slowly but surely we continue with the development of the patch that will solve the most serious bugs in the game.
We will release a patch to fix all bugs of the game as soon as possible.
Finally we see the light at the end of the tunnel and we have a final release date!
Today you can see a new interview to our gold member Andy in OldGamesItalia one of the most veteran wesites about adventure games in Italy.
After a long time of testing and polishing, we see the light at the end of tunnel...
We are in the last stage of the development, fixing bugs and polishing some graphical features.
Great news! We have migrated the project to Unity 5 and already we have a beta version.
If you want to know more about the characters of Bloodwood Reload, you should read this article.
In this article we will tell you a little more about them.
As we said some time ago, there are two new members in the team. Here's a short presentation.
A lot of news are coming! New teaser with an early version of the gameplay. New members come to the team. Some improvements in our website. And we have...
The third and last article (for the moment) about making of Bloodwood Reload.
A gameplay video is coming soon, first ingame images in motion!
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