No I would say it looked like a red ork.
And I have never seen af version of the bloodletter that didn't have the "backwards" legs.
This version looks more demonic, if you're looking for variation:
40korigins.com
No I would say it looked like a red ork.
And I have never seen af version of the bloodletter that didn't have the "backwards" legs.
This version looks more demonic, if you're looking for variation:
40korigins.com
... But it does look like a super mutant, as cool as that model is, it hasn't even got the legs of a bloodletter:
Slappingpaint.net
Hmm.. A bit boring (and noisy) with a simple piece of glass! Why not make it an energy shield or something similar?
Hmm, I added the FGD in hopes of finding vehicles, but you removed the ships completely (plus any other vehicles)?
Could you provide an FGD for mapping purposes? :)
This is awesome, but it keeps me wondering, where are the planes/spaceships?
I was looking forward to dogfights in DGs or 302s. (And shooting at helpless people below me in either! >:D)
And perhaps, in future maps, you might want to integrate the stargate more; make it necessary to step through it to complete objectives (other than just spawning).
Kind of a great mod. But the last levels had a few backtracking-problems, and the boss-fight sucked. Death/survival was completely arbitrary, and in the ending scene a counter appeared on all the screens without any context to the boss fight (e.g. no counter started, no gassing everyone started etc).
This mod definately needs work, but it has got potential :)
Again, why whasn't that map in the beta 1 release ? Or the patch for that matter ? :S
What map is that with the pilotable puddle-jumper ?
The piecies of the last puzzle won't pin to the ground...! And they are too small.. I think
And the square on the wall isn't getting orange as I heard it should...
Anyone who has an idea of what i'm doing wrong...?
Ulver
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