In early 2012, I started up a small indie dev studio called Broken Crown Games, LLC (www.brokencrowngames.com). As with all indies, I've taken on many roles with the companying including CEO, Creator and Lead Writer of the Broken Crown series, Executive Producer for Broken Crown: Escaping Titan (in production), subpar programmer that messes up stuff where I can for my team, and subpar artist that inserts stick figures where necessary! With degrees in Nanotechnology, Biology, and a Master's in Biomedical Engineering - game development wasn't exactly my first career path. Never the less, since mid-2011 I've found myself answering the question: "What do you do for a living?" with the response "I develop games." More recently, in 2013, I founded an indie-friendly publishing studio for family-friendly titles, called Broken Crayon Games (www.brokencrayongames.com).

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Insurgency Sandstorm - Featuring Custom Maps, Gamemodes and Mutators