Our development website and forums are now open, Please support the project by registering on the forums.
Our website can be found at Beyond.imaedia.com
The forum can be found at Beyond.imaedia.com
Our development website and forums are now open, Please support the project by registering on the forums.
Our website can be found at Beyond.imaedia.com
The forum can be found at Beyond.imaedia.com
Imaedia Ltd is pleased to announce that the team is now concerntrating on a much more exciting project, Beyond Earth : Return of the tycoons is a full game development project, more information can be found at Beyond.imaedia.com or on the games moddb profile Moddb.com
Thanks for your support, and ww3's development will continue in the future
Yea the origional game was very addictive, And hopefully with our additions it will be even more sucessfull than its predecesor
Were still looking for people to help make the mod!...Moddelers, Sound people, concept artist, pretty much anything!...as long as your good, then your in!
Rite then, Hl2 is out, so we can start working on this again!
Were still alive!.....new logo is now finished, and weve got a new concept artist so be looking forward to some new concept art coming soon!
Please note that the storyline and information on this page are not finished, no where near they are simply first drafts :)
The development of Operation Market Garden has been canceled, The team are now working on a new mod called World War 3, Information on this mod can be found at Moddb.com
We hope you will continue to support the team in its new mod
Thanks for your interest
WW3 Hl2 Mod team
Operation Market Garden will be moving to the UT2003 game engine, This is due to the HL2 release dates contantly changing and basicaly we want to get started!
yea, not quite sure whats going on there :P
Please note the plane in the gallery will nto be used in the actual mod , it was just to test a modelers skill
Glad you like the news post, We decided we many aswell put as much effort into everythign to do with the mod aswell as the mod itself :)
1300 mesh count, Mite hame it more depends what hl2 is like :)
Rite everyone, The forums up now we need to get it active!, if uve got ideas or suggestions let us know!, we want this mod to be the best it can be, and if were gonna do it we need to know what you guys want!
Rregister on the Forum and help us make this mod the best!
Thanks to everyone who has posted nice comments :D :P
Operation Market Garden was a BIG operation so there is alot we can fit into the mod, and when players are playing it wont allways go how to real operation went so that gives us the ability to add some stuff that wasnt in the real operation.
The mod will be made the the very highest quality and we WILL make a good mod out of it :)
As the website is goign to take quite a while to develop we have set up a temp message forum to discuss the MOD so go there and register now!
19f.net check it out, just a little preview of the new website, Feedback wanted :)
Hheh There wont be any magazine adverts int he game instelf. Will just be on the promotonal stuff and then they will get interviews with staff members etc
I am one of the people working on the magazine, so im in charge of handaling what the mod has to do :) so dont worry about all that
What do you guys think of the new logo, its set as one of the promo images on the Mod profile!.
Ok, Weve got our first coder on the team, Patch will bea the head coder for the project.
We have now also got a texture artist so keep an eye open for some textures being added to gallery
Hello Everyone, To help try and get the team together im going to give every team member there own web spac on a VERY short domain and very high quality hosting with no banners etc :)
You will get:
www.19f.net/whatever you want
I hope this will encourage people to join the mod we still need:
2 skinners weapons/people
Modelers for weapons and people
2 Proggramers/Coders
1 Mapper
1 Sound Technician
Texture artists
Thanks for reading
Ive set up a .txt file on the website so people can see some of the features that we hope to impliment into the mod.
Please note this file does not go into full detail it just outlines the features we will be adding
Tomp
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