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Hey tollan86, I read your August tutorial on 3dsmax and Dawn of War.
I tried to follow your tutorial to swap the textures of the DoW 1 skybox .whm files, so as to make custom skyboxes
However, I failed miserably and got an error that says "unable to burn".
The texture files are all stored within the .whm files themselves for skyboxes.
I tried hex editing but that failed too.
Do you know how to do it?
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