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Titan6
Titan6 - - 1 comments @ Ballistic Weapons: v2.5 Complete

WARNING - i want to inform you about buggs i found in the mod.
First i would like to say that i really like this mod, but....
There are buggs that makes big disbalance of some weapons
We allways with my friends turn off inaccuracy scale (seems better for play to us) - but we realy like realistics recoil

Setting of ballistics loadout DOEST NOT AFFECTS ALL WEAPONS - so if you set recoil some weapons have no recoil still - Colt Wilson (due to its damage makes them allmost best weapons on field if dualwield), and some other pistols like GRS9.
This must be bug because other ever weaker pistols than wilson has recoil.
And some pistols are affected by recoil when you have just one BUT IF YOU HAVE DUAL WIELD THOSE PISTOLS ARE NOT AFFECTED BY RECOIL. I noticed when using RS8 10mm Pistol and AM67 Assauld Pistol.
Whey you are hit your aiming move so its harder to hit enemy - THAT IS COOL - BUT some pistols are not affected - but allmost everyweapon and pistol is - THAT IS WEIRD
Last think i have noticed here - XMk5 Submachinegun have allways inaccuracy scale - even when i turned it off - so its usable only at very very close range

PLEASE FIX THIS BUGGS (IT SEEMS LIKE BUGGS FOR US) WE LIKE YOUR MOD VERY MUCH BUT THESE MISKATES CAN DESTROY GAMMING EXPERIENCE

Good karma+1 vote