I am a dreamer, sometimes a coder/artist/designer/modeler/animator/gamer/listener/helper/student/thinker, and much more. I like to think of things that nothing is impossible, and I learned throughout time that there'll always be another day that'll be a better day. A nice quote I like to live to is: Death smiles at us all, all we can do is smile back. The only thing that I believe in is a persons will, If one really wants to do something he/she will be capable to do such a thing, that's how I learned most of the stuff that I know.

Report RSS My mod

Posted by on

Work is starting quite nicely, Most of the UN vehicles are done, and Kwai will come up soon too.

First release will probably hold a completed Kwai, Part of the UN, and a bit of Tao. Also it will hold the new accuracy and range for the modded factions.

United Nations:
-Defensive faction which prefers not hurt the civilian population, they have rather limited unit types.
-Finished units:
-UN Humvee: has a machinegun and can transport 7 soldiers, the soldiers can't fire out.
-PeaceKeeper Tank: Medium tank with reasonable firepower, it's the UN MBT.
-Paladin Tank: Heavy Tank with a defensive laser to take out small rockets and infantry.
-Paladin Artillery: Classified(don't try guessing what it does, you'll just have to try it in the game)

New ideas which might be added:
-GLA Supply truck,
-RAD and Toxins only damage infantry,
-Realistic ammo ammounts,
-MBT for Granger,
-MBT for Alexander,
-"MBT" for Fai,
-Light Tank for Kassad.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: