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VoidExpanse v2.1.0 is out!
VoidExpanse

VoidExpanse v2.1.0 is out!

VoidExpanse

We've done a lot since the last week - a new update for VoidExpanse is out, and CryoFall Alpha will start in just a few days! You can read more about...

CryoFall Dev.Blog #31 - Almost there
CryoFall

CryoFall Dev.Blog #31 - Almost there

CryoFall

Our new dev. blog is here. The game is practically ready for the Open Alpha and you can read more about #CryoFall in our entry #31!

CryoFall Dev.Blog #30 - Pre-launch preparations
CryoFall

CryoFall Dev.Blog #30 - Pre-launch preparations

CryoFall

Our new dev. blog, describing the pre-launch prepearations!

CryoFall Dev.Blog #29 - Land Claims
CryoFall

CryoFall Dev.Blog #29 - Land Claims

CryoFall

Claiming land ownership in CryoFall - read our new Dev. blog entry #29.

CryoFall Dev.Blog #28 - More props
CryoFall

CryoFall Dev.Blog #28 - More props

CryoFall

More visual goodness in the world of CryoFall, read on in our Dev. Blog #28!

CryoFall Dev.Blog #27 - Character Faces
CryoFall

CryoFall Dev.Blog #27 - Character Faces

CryoFall

Making faces, changing hairstyles and having fun with our new Face customization system in CryoFal, read more in our Dev. Blog #27!

CryoFall Dev.Blog #26 - Development Roadmap
CryoFall

CryoFall Dev.Blog #26 - Development Roadmap

CryoFall

Today we want to present you the CryoFall development Roadmap! As we've always done with our blog, we want to make all of our ideas, planned features...

CryoFall Dev.Blog #25 - Lighting system
CryoFall

CryoFall Dev.Blog #25 - Lighting system

CryoFall

Light gets even cooler in CryoFall with a brand-new Lighting system implementation, read more in our Dev. Blog #25!

CryoFall Dev.Blog #24 - Ambient Occlusion
CryoFall

CryoFall Dev.Blog #24 - Ambient Occlusion

CryoFall

Today we're talking about Ambient Occlusion in CryoFall! Learn more about it in our dev. blog entry #24

CryoFall Dev.Blog #23 - Medical items
CryoFall

CryoFall Dev.Blog #23 - Medical items

CryoFall

Hey there, today we're going to tell you how to fix broken bones and cure radiation disease in CryoFall! Learn more about it in our dev. blog entry #23!

CryoFall Dev.Blog #22
CryoFall

CryoFall Dev.Blog #22

CryoFall

Today we're talking about Character Status Effects in #CryoFall and what you can do with that system! Take a look at the Dev. blog entry #22!

CryoFall Dev.Blog #21 - Environmental assets
CryoFall

CryoFall Dev.Blog #21 - Environmental assets

CryoFall

Hey there, today we're going to tell you more about environmental assets in CryoFall! Learn more about it in our dev. blog entry #21!

CryoFall Dev.Blog #20 - Production chains
CryoFall

CryoFall Dev.Blog #20 - Production chains

CryoFall

Hey friends, this week we're going to tell you about production chains! Learn more about it in our Dev. blog entry #20!

CryoFall Dev.Blog #19 - Cooking
CryoFall

CryoFall Dev.Blog #19 - Cooking

CryoFall

Hey friends, this week we're going to tell you about our cooking system! Learn more about it in our dev. blog entry #19!

CryoFall Dev.Blog #18 - Farming
CryoFall

CryoFall Dev.Blog #18 - Farming

CryoFall

In today's article we're talking about a really cool Farming system. A life-saver in some situations and an additional profit in others. Take a look!

CryoFall Dev.Blog #17 - Character Skills
CryoFall

CryoFall Dev.Blog #17 - Character Skills

CryoFall

In this incredibly improtant milestone article we're reviewing the newly-designed Skills system in CryoFall!

CryoFall Dev.Blog #16 - Construction UI
CryoFall

CryoFall Dev.Blog #16 - Construction UI

CryoFall

In this CryoFall dev. blog article we're taking a closer look at the buildings system!

CryoFall Dev.Blog #15 - Oil industry
CryoFall

CryoFall Dev.Blog #15 - Oil industry

CryoFall

In this article we're reviewing the oil processing system in the CryoFall.

CryoFall Dev.Blog #14 - Closed Test Report
CryoFall

CryoFall Dev.Blog #14 - Closed Test Report

CryoFall

In this dev. blog entry we're talking about results of out first closed test!

CryoFall Dev.Blog #13 - World Editor
CryoFall

CryoFall Dev.Blog #13 - World Editor

CryoFall

In this article we're talking about our world editor and its tools.

CryoFall Dev.Blog #11 - Medical System
CryoFall

CryoFall Dev.Blog #11 - Medical System

CryoFall

In this entry we'll talk about Medical System and items crafting in CryoFall.

CryoFall Dev.Blog #10 - Industry
CryoFall

CryoFall Dev.Blog #10 - Industry

CryoFall

In this blog entry we're reviewing another important aspect of the game: Industry!

VoidExpanse on Sale!
VoidExpanse

VoidExpanse on Sale!

VoidExpanse

Today everyone can purchase our VoidExpanse game on sale in Steam!

CryoFall Dev.Blog #9 - Creatures
CryoFall

CryoFall Dev.Blog #9 - Creatures

CryoFall

Today we're talking about creatures of te CryoFall, and those are terrific! Take a look at those in our newest Dev. Blog entry!

CryoFall Dev.Blog #8 - The World
CryoFall

CryoFall Dev.Blog #8 - The World

CryoFall

In today's article we're going to talk about the World of the CryoFall, its various aspects and show you some more 'shrooms!

CryoFall Dev.Blog #7 - Multiplayer
CryoFall

CryoFall Dev.Blog #7 - Multiplayer

CryoFall

In this dev. blog entry we are showing some more of the Game's content and talking about Multiplayer!

CryoFall Dev.Blog #6 - Building
CryoFall

CryoFall Dev.Blog #6 - Building

CryoFall

In this blog we're talking about a building process in the game, as well as showing some new objects that you'll be able to interact with.

CryoFall Dev.Blog #5 - Crafting
CryoFall

CryoFall Dev.Blog #5 - Crafting

CryoFall

In this devlog entry we're reviewing the crafting system in CryoFall and showing you some of the goodies you can get through crafting.

CryoFall Dev.Blog #4 - Inventory
CryoFall

CryoFall Dev.Blog #4 - Inventory

CryoFall

In this blog we are reviewing CryoFall inventory system, show some of the in-game items and spoil some other aspects of the game.

CryoFall Dev. Blog #3 - Armor & Damage model
CryoFall

CryoFall Dev. Blog #3 - Armor & Damage model

CryoFall

In this blog entry we're taking a look at different armor and damage types.