My name is Paulo CM Rosa, from Portugal. I am a Level Designer but can also do some 3D modeling and Texturing. The tools of preference: for mapping Unreal Engine (UnrealED), for modeling 3DSmax and for Texturing Photoshop. I am planning on learn more applications and master those I already use, to get the most skilled possible. Currently working in the Managment of HyperGames2K8 and some other roles. Also have a couple unfinished projects I need to work on and yet other personal works. So stay tunned and feel free to leave any feedback.

Report RSS CTF-(ITC)Pragmaticus

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I´m now working in a new map for UT2004 Called CTF-(ITC)Pragmaticus its my first CTF map and i´m making the map only with old school tehcnics such BSP malipulation instead of adding staticmeshes, just to see how this tehnic work and also his final results.

And also this map gonna serve as a base to a mappack with various versions of the same map but in different game types such Capture the Flag, Bombing Run, Double Domination and maybe Capture the Flag 4 and Bombing Run 4.

DM(ITC)Pragmaticus ScreenShots

DM(ITC)Pragmaticus ScreenShots

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