Hey all, my name is David. I'm neither new to this great site, nor to games development as a whole. I've tinkered with various engines, engine types and modelling and animation software over the years, as I suspect we all have until we found our strengths and the tools best suited to us. Aside from Unreal Engine and Blender, my favourite programs of all time have to be Source SDK and Milkshape 3D. All though I've moved on substantially I still have fond memories. Being that I've always worked alone, I've had to become a kind of 'Jack of all trades'. And so I have a reasonable wealth of experience and knowledge to use either at my own disposal or as part of a team. The only area where my knowledge is REALLY limited is coding. My strongest area creatively is definitely music and audio design.

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Report RSS 29.10.16 - Floor 0 WIP Screens
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Description

This is a short video, basically to prove that this is not a 'dead project' and also to give some kind of a glimpse at the tone I'm going for. The primary areas in the video are 'The Dead Zone' - a kind of post-revolution area that has since become a ghost town, hence the name - whilst the second area is a section of the game known as 'The Tunnels'.