Ok ill propbully make Kotor's 2 HUD. Right now im working on Saber Modeling.
Ok ill propbully make Kotor's 2 HUD. Right now im working on Saber Modeling.
No the water thing is the fx_runner. a fx_runner is a effect. When i need a spawn system i will make my own. All of this new content is all made by teh kotnr team
Hey guys im about the make the HUD and i was wondering which one i should make. The Kotor hud or Kotor 2 HUD. I was also wondering where i should add the shield bar or take out shield all together and just have increased health.
After about 10 hours of work i made a command to spawn fx_runners. The command also supports spawnflags, splashRadius, splashDamage, delay, origin, and other stuff!
After 5 hours of work i got the cmd to support splashDamage/Radius delay spawnflags and other stuff!
lol riping? all of this stuff is created by the KotNR team. We arent taking anyone's work. Its all our work. We arent taking maps or models or anything from Kotor. We are recreating them for JKA from scratch.
Yea im planning on a really good character customization as well as a few maps such as anchorhead on tatioone on the first kotor right now im currently working on the HUD then im gonna work on the weapons. There will be a ton of features in this mod so just stay tuned to hear them ^^
Thanks,
Taren
Taren13
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