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fixed scripts for the bolt slot and the disguise system.

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SCRIPT FIXES for 1.5.0 [BETA 2.4]
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Rush550
Rush550 - - 128 comments

thank you, i rlly need this fix

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szur.k Author
szur.k - - 25 comments

well, thank you, mate. i hope it's working well and you're having fun.

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dave_5430
dave_5430 - - 2,114 comments

Why on God's forsaken scorched earth would you make it in a .bat installer?

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szur.k Author
szur.k - - 25 comments

for two reasons - i know batch (what i really mean is that 'dig up here' button in my browser) just enough to use it for this purpose, and i really like the idea of transparency for the end user (no 3rd party tools, compiled code, and so on). on top of that, it's quite universal, the way it works, and easily scalable to bigger projects - because, you know, writing a .bat installer for only two files would be wild, wouldn't it?

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Guest
Guest - - 690,578 comments

Is there no manual way to add this? Nobody trusts Exe or Bat files. This is common sense to prevent malware mistakes. Telling us it is safe = bull crap.

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szur.k Author
szur.k - - 25 comments

yes, there is - that's why i appreciate batch so much - anyone can inspect, or edit, a .bat file with just a simple text editor. don't trust the source? no problem, just check what's going on yourself. in this case, all you need is to find 4 lines, which are quite self-explanatory: txr_bolt.script:file_feed_start, txr_bolt.script:file_feed_end, txr_disguise.script:file_feed_start, txr_disguise.script:file_feed_end. copy what's between them and paste it to the corresponding files in the gamedata\scripts, replacing all previous content, but... could the copied code be trusted? i mean, not only bat and exe files might be hurtful...

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zoust
zoust - - 355 comments

file looks clean

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szur.k Author
szur.k - - 25 comments

thanks, are you referring to the new version?

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zoust
zoust - - 355 comments

yes

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chornenkiy152
chornenkiy152 - - 2 comments

А для тех кто не знает англ?)Я просто немецкий учил)...Подскажите что менять то)

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szur.k Author
szur.k - - 25 comments

извините, я не говорю по русски.

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Starstilanx
Starstilanx - - 1 comments

Wonderful, worked like a charm. Thanks!

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szur.k Author
szur.k - - 25 comments

that's really great, mate. cheers.

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chornenkiy152
chornenkiy152 - - 2 comments

I just don’t understand English ... I can’t read it normally (. And I don’t know what and how to change it). You can drop the changed files for replacement. I am writing through the translator).

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szur.k Author
szur.k - - 25 comments

- backup gamedata\scripts\txr_bolt.script
- backup gamedata\scripts\txr_disguise.script

- download ANOMALY_1_5_0_BETA_2_4_FIXES.zip
- unpack ANOMALY_1_5_0_BETA_2_4_FIXES.zip
- rename ANOMALY_1_5_0_BETA_2_4_FIXES.bat to print.bat
- start print.bat

- copy txr_bolt.script to gamedata\scripts\
- copy txr_disguise.script to gamedata\scripts\

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hardstuph
hardstuph - - 15 comments

Can someone help me?
NPCs triggering when i throw bolt, point gun to it, and then refuse to talk to me until i save-load (i guess bolt disappears)
This breaks quest, at least one with Fanat in rookies village when you have to find artifact. Fanat refuses to talk because of that bug.
That's how it looks like:

Thanks in advance

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szur.k Author
szur.k - - 25 comments

this is not the place to post your issue. you should try: Moddb.com

as for the quest, change the level (swamps will do) and then go back.

edit:
also, next time don't throw bolts at them.

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