fixed scripts for the bolt slot and the disguise system.
these two fixes aim to repair:
txr_bolt.script - bolts get removed from the slot on level load, when the unlimited bolts option is active;
txr_disguise.script - the disguise mechanic that seems to be broken; there's also one change to it, making it harder to deceive members of the faction, to which the actor is pretending to belong at the moment.
note:
fixes are not compatible with any addon altering the same file(s); they simply won't work, if installed before such addon, or will break it (and most likely the game itself), if installed after.
fixes come with an installer in a form of a batch script; for detailed description/instructions:
[1] download and unpack the script, [2] place it anywhere and either [3] run it with original name or [3] open the scipt file in a text editor and scroll down to line 105.
installation quick step guide:
- copy the script file into the anomaly main folder,
- name the script file auto install.bat,
- run the script (as administrator, if needed).
uninstallation quick step guide:
- copy the script into the anomaly main folder,
- name the script file auto uninstall.bat,
- run the script (as administrator, if needed).
savegame compatible - no new game is needed, though couple of minutes must pass for the disguise system to start working again.
about the v1.02 update: no additional functionality has been added. it's not necessary to download and install the new version if the old one worked.
changelog:
v1.02 (2019-8-10)
- the installer code updated to address potential problems with special characters in pathnames;
- options in the manual mode are not automatically picked anymore;
- some code clean up for better readability.
thank you, i rlly need this fix
well, thank you, mate. i hope it's working well and you're having fun.
Why on God's forsaken scorched earth would you make it in a .bat installer?
for two reasons - i know batch (what i really mean is that 'dig up here' button in my browser) just enough to use it for this purpose, and i really like the idea of transparency for the end user (no 3rd party tools, compiled code, and so on). on top of that, it's quite universal, the way it works, and easily scalable to bigger projects - because, you know, writing a .bat installer for only two files would be wild, wouldn't it?
Is there no manual way to add this? Nobody trusts Exe or Bat files. This is common sense to prevent malware mistakes. Telling us it is safe = bull crap.
yes, there is - that's why i appreciate batch so much - anyone can inspect, or edit, a .bat file with just a simple text editor. don't trust the source? no problem, just check what's going on yourself. in this case, all you need is to find 4 lines, which are quite self-explanatory: txr_bolt.script:file_feed_start, txr_bolt.script:file_feed_end, txr_disguise.script:file_feed_start, txr_disguise.script:file_feed_end. copy what's between them and paste it to the corresponding files in the gamedata\scripts, replacing all previous content, but... could the copied code be trusted? i mean, not only bat and exe files might be hurtful...
file looks clean
thanks, are you referring to the new version?
yes
А для тех кто не знает англ?)Я просто немецкий учил)...Подскажите что менять то)
извините, я не говорю по русски.
Wonderful, worked like a charm. Thanks!
that's really great, mate. cheers.
I just don’t understand English ... I can’t read it normally (. And I don’t know what and how to change it). You can drop the changed files for replacement. I am writing through the translator).
- backup gamedata\scripts\txr_bolt.script
- backup gamedata\scripts\txr_disguise.script
- download ANOMALY_1_5_0_BETA_2_4_FIXES.zip
- unpack ANOMALY_1_5_0_BETA_2_4_FIXES.zip
- rename ANOMALY_1_5_0_BETA_2_4_FIXES.bat to print.bat
- start print.bat
- copy txr_bolt.script to gamedata\scripts\
- copy txr_disguise.script to gamedata\scripts\
Can someone help me?
NPCs triggering when i throw bolt, point gun to it, and then refuse to talk to me until i save-load (i guess bolt disappears)
This breaks quest, at least one with Fanat in rookies village when you have to find artifact. Fanat refuses to talk because of that bug.
That's how it looks like:
Thanks in advance
this is not the place to post your issue. you should try: Moddb.com
as for the quest, change the level (swamps will do) and then go back.
edit:
also, next time don't throw bolts at them.