This member has provided no bio about themself...

Comment History
sylvain79
sylvain79 - - 6 comments @ OGSE 0.6.9.3 Open Beta test and development report

a promising version of the game you offer there,can you tell me when this masterpiece will come out?at least approximatly when like this year or later?
or please refer me where it is mention.cheer

Good karma+4 votes
sylvain79
sylvain79 - - 6 comments @ OGSE 0.6.9.3 announcement

oops,my bad,now i wonder if i had talk to him from outside the building maybe he wouldnt have move from his initial location?anyway this save is too far and good to know it will be fix on 0693.

Good karma+1 vote
sylvain79
sylvain79 - - 6 comments @ OGSE 0.6.9.3 announcement

you are right,i forgot to mention the spawn multiplier x5 was after i destroyed the c-consciousness,it is after that the party started =),and after the c-consciousness is destroyed i hope we can continue to put a lot of enemies/mutants in all the zones.maybe more than in 0692? =).
thanks for answering

Good karma+1 vote
sylvain79
sylvain79 - - 6 comments @ OGSE 0.6.9.3 announcement

another small request/suggestion if possible,i have a good pc so i can handle the spawn multiplier x5+extras spawns in toggles(more enemies/mutants),i hope 0693 will have the same option or more =).thank you

Good karma+1 vote
sylvain79
sylvain79 - - 6 comments @ OGSE 0.6.9.3 announcement

hi,
i watched it,reloaded old saves too to be sure and he do the same thing,after i buy him stuff 1st time i see him,i wait there,5-10 seconds after he start walking,going in the hall behind the room you actually find him and he pass thru de wood door and he camp there outside at door entrance,he stay between the door and the 3stairs,thats why i think its a bug,the door he tresspass is not really a door,i mean not suppose to pass there.
we have to pass by the roof to go there,i was wondering where hes going like that,did he know hes gonna die if he stay there outside?=)

anyway i want you to know you have done a amazing job with 0692 and 0693 is promising for sure,keep up the good work

Good karma+1 vote
sylvain79
sylvain79 - - 6 comments @ OGSE 0.6.9.3 announcement

any official release date for this master piece? =)

the best mod i played for now(0692)
the extras spawn(more enemies) is my favorite option,never have enuff enemies heheh

the first time i saw 8 chimeras in the same area i was wondering how im gonna kill them lol,the kind of challenge i like,or the kamikaze zombies,you really need explosives.
the canon the barman rent for 50000$,this gun is awesome!it is mine now =)

and i do appreciate the shortcuts between maps,less linear and funny to have more choices of destinations.
and more traders is a very good idea.the trader in brainscorcher,after you talk to him for first time,he than go outside of his building and become vulnerables to enemies(the chimeras kill him very fast and cant save him each time i spawn in this area,this trader has been kill because he not stay in the building,is it a bug?

if i can do a request it would be nice to have more transmutations/recipes to create more artefacts,more rare and more better properties.

sometimes i crash not long time after i saved or if i choose a companion,a average of 1 crash per 2hours is very acceptable compared to others mods i tried.

and when you choose to spawn more enemies,i hope the companion will be smarters,kinda have the feeling to play the babysitter because he die quick,mostly i dont take companion when going to the north or the chance he come back are really thin.

i have subscribe to this site just to encourage you to continue.great job and waiting for updates from you,godspeed =)

p.s. sorry my english

Good karma+1 vote