My name is Filipe Rodrigues, I'm a passionate developer that gets inspired by loud music, arthouse films, and B-movies. I aspire to create meticulously handcrafted indie games with stylized graphics, innovative gameplay inspired by classic old-school games, and a rich infusion of cinematic influences.

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A Gloomy Juncture at Madrid's Mad Games Show | Post-Mortem Insights

A Gloomy Juncture at Madrid's Mad Games Show | Post-Mortem Insights

Gloomy Juncture

Mad Games Show in Madrid was incredibly rewarding! Met a lot of folks with peculiar tastes that 'clicked' with my weird game at the booth 🤯 Also, I...

Exploring the Artistic Journey of Gloomy Juncture | Behind-the-Scenes

Exploring the Artistic Journey of Gloomy Juncture | Behind-the-Scenes

Gloomy Juncture

What makes this journey so time-consuming? Gloomy Juncture is a first person 3D game where every single asset is meticulously hand-drawn by me.

Gloomy Juncture | A Psychological Thriller & 3D Adventure with a Point & Click Essence

Gloomy Juncture | A Psychological Thriller & 3D Adventure with a Point & Click Essence

Gloomy Juncture

Gloomy Juncture is a neo-noir psychological thriller and a weird hand-drawn 3D adventure with (very) challenging puzzles and a point & click essence...