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StormingKiwi
StormingKiwi - - 1 comments @ Titans Disabled

Hi xil-ssjb,

This mod works by removing the titan technologies and ships from the entity files of the three vanilla races for each faction. So unfortunately not, this mod is pretty crude in its implementation and would not disable titans introduced by other mods that add more races.

I'm not that experienced with modding, so I can't think of a more sophisticated implementation that would disable Titans in other 3rd party mods without working with those mod authors on a case-by-case basis.

I haven't tested compatibility with other mods. I imagine:
If you're playing with a mod that adds a fourth race with Titans with no further changes, those titans would be enabled, and the Titans of the three vanilla races would be disabled.
If you're playing with a mod that adds a fourth race with Titans and changes the entity files of the three vanilla races, there would be incompatibilities between the two mods.

Hope that is helpful for you :)

Good karma+1 vote