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The Maestros MOBA/RTS - Update 1: Bots, Bots, Bots!

The Maestros MOBA/RTS - Update 1: Bots, Bots, Bots!

The Maestros

We've dropped our first big update to The Maestros since our Early Access launch which includes a bundle of improvements to bots, as well as the addition...

The Maestros Releases on Steam!

The Maestros Releases on Steam!

The Maestros

The Maestros, an online, team-vs-team click 'em up inspired by RTS and MOBA games that doesn't quite fit in on genre or the other.

Maestros hits Early Access Wed, 10/3, Following Open Beta Weekend

Maestros hits Early Access Wed, 10/3, Following Open Beta Weekend

The Maestros

The Maestros launches on Steam Early Access on Wed, Oct. 3rd, following an Open Beta Weekend starting this Friday, Sept 28. Beta keys available.

The Maestros - Closed Beta Weekend Live Now!

The Maestros - Closed Beta Weekend Live Now!

The Maestros

The Maestros Closed Beta Weekend and the ensuing multiplayer brawls have begun! Get up to speed quickly with our Quick Guide video.

The Maestros RTS - Group Pathfinding & Movement

The Maestros RTS - Group Pathfinding & Movement

The Maestros 2 comments

Our practical approach to making group movement feel good and coordinated in an RTS style game.

Maestros Closed Beta Weekend May 25-27

Maestros Closed Beta Weekend May 25-27

The Maestros

Friday 05/25 2:00pm PT until Sunday 05/27 6:00pm PT The Maestros will run a second closed beta weekend. Sign up to find out about beta keys!

The Maestros - Clarity & Feedback

The Maestros - Clarity & Feedback

The Maestros

Addressing beta weekend feedback with post-processing effects and quality of life fixes in movement & selection.

The Maestros World and History

The Maestros World and History

The Maestros

Learn about the history behind the world of The Maestros lands and people.

The Maestros - Faction Spotlight - The Regalis Commanders

The Maestros - Faction Spotlight - The Regalis Commanders

The Maestros

The Regalis Faction brings 3 new commanders to The Maestros, each with their own unique abilities and tactics.

The Maestros - Meet The Knights of Teutonia

The Maestros - Meet The Knights of Teutonia

The Maestros

With our Closed Beta Weekend coming up, it's time for you to meet our first faction, The Knights of Teutonia!

The Maestros RTS - Injecting Humor

The Maestros RTS - Injecting Humor

The Maestros 1 comment

Where/how do we add humor to a multiplayer-focused game like The Maestros to give it the lighter atmosphere we intend? Step 1: Death VFX.

The Maestros RTS Closed Beta Test, Nov 12

The Maestros RTS Closed Beta Test, Nov 12

The Maestros

The Maestros will be running a Closed Beta Test Sun, Nov 12, sign up now for an invite!

The Maestros RTS - Particles & Visual Effects

The Maestros RTS - Particles & Visual Effects

The Maestros 1 comment

How we create particle effects for The Maestros to give units and abilities a little extra punch!

The Maestros RTS - Evolving UI Visual Language

The Maestros RTS - Evolving UI Visual Language

The Maestros

The Maestros is an Arena-RTS, and in today's DevLog we'll discuss how we began to establish the meaning of different text & image styles throughout the...

The Maestros RTS On Steam Greenlight!

The Maestros RTS On Steam Greenlight!

The Maestros 2 comments

The Maestros multiplayer Real Time Strategy game with transforming armies & team based combat is now on Steam Greenlight with our brand new trailer!

The Maestros DevLog - Building a Multiplayer RTS in Unreal Engine

The Maestros DevLog - Building a Multiplayer RTS in Unreal Engine

The Maestros 1 comment

A detailed, technical review of how networked multiplayer works in The Maestros - an RTS built in Unreal, and how we decided to build it that way.

The Maestros RTS - Producing the Game

The Maestros RTS - Producing the Game

The Maestros

Let's explore how our production pipeline shifted when the team went from a 50-man student team to a handful of part-time developers.

The Maestros RTS - Creating the Environment

The Maestros RTS - Creating the Environment

The Maestros

In this devlog, one of our artists talks about his process of generating an environmental setpiece for one of our maps, Fissure.

The Maestros RTS - Looking for Engineers

The Maestros RTS - Looking for Engineers

The Maestros

The Maestros is looking for gameplay and back-end programmers to help ship the game

The Maestros RTS - Last Chance to Play in Open Alpha

The Maestros RTS - Last Chance to Play in Open Alpha

The Maestros

This weekend is your last chance to play in the Open Alpha of The Maestros, a multiplayer RTS/Arena game with transforming armies.

The Maestros RTS - Creating New Units

The Maestros RTS - Creating New Units

The Maestros

This DevLog covers how we create new units in The Maestros (a RTS/Deathmatch game) from an engineering perspective.

The Maestros RTS - Open Alpha Available now

The Maestros RTS - Open Alpha Available now

The Maestros

The Maestros, a fast-paced Real Time Strategy/Arena game is now free to download for PC during Open Alpha.

The Maestros RTS 7/11 Alpha - What to Expect

The Maestros RTS 7/11 Alpha - What to Expect

The Maestros

What characters, content, and other cool stuff you can expect from Saturday's Open Alpha of new real time strategy game, The Maestros.

The Maestros RTS - Public Alpha Announced

The Maestros RTS - Public Alpha Announced

The Maestros

The Public Alpha for our real time strategy game, The Maestros, will be available starting July 11 for a limited time! Learn how to join in!

The Maestros RTS - Sunset Isle Map Creation

The Maestros RTS - Sunset Isle Map Creation

The Maestros

The post covers the process used to create a new map for the RTS Game, The Maestros. Things like design goals for the map, how art choices affected gameplay...

The Maestros RTS - First Development Update

The Maestros RTS - First Development Update

The Maestros

The Maestros is a resourceless strategy game with transforming armies and we're lifting the skirt on this game's development, for your viewing pleasure.

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