artist, universe-attempt-to-figure-it-out-er, reader, writer, i.p. farmer

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stephanmaich Creator
stephanmaich - - 7 comments

i am a life-long multi-format artist just beginning serious game design-as-art.

my programmer-focused best friend/design partner and i are working simultaneously on our first two games. one, a 2d/3d metroidvania loveletter to our childhood literary and gaming inspirations featuring highly-detailed vector animated characters and 2d/3d environments. two, a 3rd person cyberpunk RPG set in a Judge Dredd flavored Megacity environment. it will feature sandbox gameplay and a semi-procedurally-generated open world/quest system and what we hope is a proper realization of an early-career Neil Gibson-ian emotionally driven technologically relevant vision of the world in 100 years.

the graphics/character models/animations and writing/technical structuring (my contribution) are built in what we hope is a technologically expansible format that, regardless of duration of development, source format, eventual engine of choice (if other than Unity4) or level of detail, will integrate into the admittedly ambitious/ridiculous project vision.

being the first time either of us have ventured into game design, we have a lot to learn. but there have never before been so many game designers actively building a community! this is the time to be making games!

i look forwards to speaking with me fellow game nerds who would rather make 'em then play 'em!

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