accepted :)
Hola ogromanas :) puedes jugar Blade con mis texturas perfectamente en D3d + Optimización de Sryml, aunque parece que los mapas de mucho peso de los mods como Fugitivo tienen demasiados objetos 3D y personajes lo que hace que el juego crashe. Aunque puedes jugar estos mapas en rOpenGL con mis texturas perfectamente, un saludo.
You have already uploaded the English version, if there is any problem tell me. Easy work :P
I´m currently experimenting with my upscale textures x4 and ReShade. Here is the link for you to see:
If Ray Tracing comes to Reshade the result can be spectacular! :D
ENB causes the letters be blurred by the native resolution 800x600, it´s the only thing that I can´t improve. If someone fix it, I will gladly add it to the publication :)
I am testing the contribution of your link and reshade. The results are very interesting.
Puedes probar mi versión y conjunto de mods modificados descargando Blade - Renacido desde este enlace, solo sigue las instrucciones que dejo para jugarlo, un saludo.
The links are ready! :D Remember that the textures are only compatible with the rOpenGL configuration or another that supports textures greater than 256x256
Soon I will have prepared a surprise for the textures of the game ;)
Yes, at this moment I have done a simpler job, combining mods and editing them. The edited textures is a slow but also simple work.
However, water shaders seem like a challenge.
The problem with blurry letters I think is a problem with the monitor. I currently use two large monitors (24 and 21). Maybe the game tries to stretch the image too much.
I have tried my BLADE version in two notebooks, one older with Windows 7 and another modern with Windows 10 and the problem of the letters disappears.
It's very probable that the letters maintain the native resolution (800x600) stretch and look blurred while the monitor is larger.
Actualmente sigo aprendiendo y trabajando en implementar mejoras gráficas en el juego, apenas llevo unos meses. Además quiero dar las gracias a la comunidad mod por aportarme tanta información y contenido para trabajar en el juego :)
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