Many reasons,
1) Over 30 maps, I'm not devoting my time for that.
2) You got to know how many vtfs are in each vmt, bumpmaps and all that stuff.
3) Did you know portal 2 have over 100 textures and models!
See how many things to convert.
4) Piracy, portal 2 and all it's assets are owned by Valve.
I'm not distributing it.
5) Entites, I'm not recoding portal.
prop_weighted_cube and npc_personality_core, portal used the complicated methods.
I ported the portal 2 gun to portal.
I didn't port the glass & bumpmap.
I'm thinking of porting other textures and models to Portal.
Don't ask for downloads, it's actually very easy.
why not convert portal 2 maps to work in portal 1. you know for others who cant play portal 2
Many reasons,
1) Over 30 maps, I'm not devoting my time for that.
2) You got to know how many vtfs are in each vmt, bumpmaps and all that stuff.
3) Did you know portal 2 have over 100 textures and models!
See how many things to convert.
4) Piracy, portal 2 and all it's assets are owned by Valve.
I'm not distributing it.
5) Entites, I'm not recoding portal.
prop_weighted_cube and npc_personality_core, portal used the complicated methods.