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Comment History
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Version 7.4

Delete all the mod, game and map.
Then reinstall the game and mod.
It will solve the save problem Completely!

My friends and me solved the problem by this way.
And there is no problem any more.

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Version 7.4

Hi PANZEROO
What's mean of "last_battle_loser_losses = 4000
"
And how does it work?
It come from
#############victory_parade
province_event = {
id = 14700
is_triggered_

trigger = {
not = { has_country_modifier = victory_parade_I }
mass_events = 1 m
supplies = 1000
last_battle_loser_losses = 4000
}

title = "Victory Parade"
desc = "EVTDESC14700"
picture = "evtpicture14700"

option = {
name = "EVTOPTA14700"
this = {
capital_scope = { m
supplies = -1000
}
}
add_country_modifier = {
name = "victory_parade_I"
duration = 340
}
}
}

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Version 7.4

When I Sealion. The USSR DOW to me ten days later.

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Version 7.4

Thanks for your reply!

Another question.:-)

Could I sink all the ENG's transports.
I send a large number of ships to break the transportation all over the ocean. And indeed they sunk many transports.
But when I tag to ENG, I found ENG got more transports. It seem that ENG get them by events or dicisions and don't need ic to build them.
The result is that my behaviour of breaking transportation have no influence on ENG.

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Version 7.4

Division HQ unit is a good idea.
But it has 100% softness.
The armor division' softness would be increased when the division HQ was joined. Although the division HQ is only a small part of the divison.
Perhapes, we can add armor division HQ which has 50%(like arm-car) or 70%(like mot-inf) softness. And it will cost more military officer as a balance of normal division HQ.

Good karma+2 votes
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Version 7.4

WOW!
congratulation!

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE TFH Version 7.03

waiting for a long time@-@

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE TFH Version 7.03

congratulation!

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Hotfix 6.26f

waiting new path:-)

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Hotfix 6.26f

I can't wait:-)

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Hotfix 6.26f

WOW!

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Hotfix 6.26f

We don't have new version for a long time.
When will we get the 6.3 or 7.X or Final version?
:-)

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Modern Warfare Beta 4 - Now Available!

Happy Children‘s Day!
:-)

Good karma+3 votes
^Spartan-117
^Spartan-117 - - 24 comments @ BICE 4.3 beta

clerical error
from 1941 6 25
ti 1941 9 2

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ BICE 4.3 beta

I had rushed SOV in three monthes in double normal level :-) 1944 6 25----1944 9 20

The key point is supplies~

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Alpha 0.7

OH!
Crazy~
I have downloadeded it.
It very funny~!

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Alpha 0.7

What are the characteristics of this MOD?
Does it have specification?

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ TIW 0.5 BETA

Good idea!
Cheer up~!

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ BICE 4.3 beta

THX
Get it~
:-)

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ BICE 4.3 beta

all existing level 10 airbase will be added?

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ BICE 4.3 beta

The air base that has majoy airbase still can "repair 10.00 units each day efficiently".
When will it can repair 40.00 units each day efficiently?

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ BICE 4.3 beta

But
Cound SS block the port?

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Mk VII Version 4.2 beta

THX~
Another question
How does the AirHQ/ShipHQ work?
The planes get benefit from the HQ's leader?

Good karma+1 vote
^Spartan-117
^Spartan-117 - - 24 comments @ Black ICE Mk VII Version 4.2 beta

Excellent MOD!
But maybe the air force is too stronger. My bombers(8MB) always kill 400+ or 500+ even 700+ sildiers once. And and the CAGs(4or6) will sink my DD or CL in my BB fleets in two or three round. So I dare not use my BB(BC/P.BB) fleets any more.!_!

Good karma+1 vote