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Comment History
soul7k
soul7k - - 4 comments @ Killteam

For those confused about the grey game issue as stated in the text document Dow2 is weird and will show capture points as killteam games. Those are the greyed killteam games. another thing to note is while running the mod normal games arent playable you have to turn off the mod to play the game normally. Lastly if you want to play the mod sign up with the steamcommunity for killteam and post an announcement for a killteam game you might get some people to form one. Lastly make sure your up to date with the latest updated version

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soul7k
soul7k - - 4 comments @ Killteam

no hate bro, but it would be really hard to add in necrons,because nothing really exists for them in DoW2 and even if they did it would take them forever to develop the models, animation, and what nots for them. You might have to wait till the expansion which features them come out if u want to see em

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soul7k
soul7k - - 4 comments @ Killteam

ok now that i have played the mod as well as DoW2 i'd like to add on to what i said/correct it.
1.Wraithlord with wraithcanon/sword wargear choices
2.Though it isnt really a normal hero Tyranid Guardian with abillities as follow:
-Bunker down (major reduce in damage taken (heal)
-distracting bunker (major reduce in damage taken *larger than first
skill, with a stronger heal and taunts everything within a large
vicinity for the duration.
-Charge (rush through a number of enemies with a small aoe knockback
at the end as well as knockback to anything it hits.
-seismic roar (stun and damage aoe *same as hive tyrant)
-Seismic stomp (strong forward damage ability *similar to captain)
-Biobomb(charges up and after 5 seconds guardian bunkers down and
emits a massive aoe doing damage over 3 seconds before coming out
-Will of the hive (Heals Guardian for 30% of its health, increases
its speed by 50% as well as it's damage output, increases attack
rate by 20% and reduces damage taken by 50% for 15 seconds
Still think deff dredd would be cool, but chaos dreadnought might be
unnecessary because of the roll the ven. dread. takes
* im not going to go into detail about wraithlord because iv obviously taken up too much space. I just wanted to cover Guardian cuz Tyranid are teh bomb!..and need to be covered

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soul7k
soul7k - - 4 comments @ Killteam

idk if this means anything, because i havent played dow2 or this mod, but here are some suggestions to build on
1. For those who wish for tyranid heroes unless they are part of the
waves try basing a hero off of a tyrant guard, being that it is big
and tanky aoe and cone based knock back abilities might be the best
as well as that regenerative ability where he hunkers down except a
mobile version.
2. Wraithguard/lord combo with an abillity to switch between sword and
wraithcannon, another could be a speed increase, attack rate
increase, a cone attack (based on weapon), a self repair, an aoe
channeled damage reducer/heal.
End note: these are just some skeleton ideas which can be built up on, but when i do get the game and dl this mod i'd very much like to see a wraithbeing because i love them. Also a death dred and chaos/ normal dreadnought (cant tell in the pic) should be added deff dredd tough cqb with mainly damage abilities and a few or a ranged attack. and the dreadnought should be a ranged tank with some cqb abilities for when enemies close in.

Apologies for taking up so much of your comment space

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